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Technical Artist at Battlefield Studios
Job Description & How to Apply Below
As a Technical Artist, you will leverage 3–5 years of experience in tool and pipeline development ideally suited for game production. Your strong scripting skills in Python, C#, or similar will be critical in debugging and automating repetitive tasks. Collaborating with artists, you'll tackle workflow challenges and document solutions for content teams.
Key Responsibilities:
• Design and maintain tools supporting production workflows
• Debug pipeline issues across various development stages
• Automate tasks to improve efficiency
• Collaborate with artists to solve workflow challenges
• Document tools and offer support to content teams
Requirements:
• 3–5 years in game development tool design
• Strong scripting skills (Python, C#, etc.)
• Experience with DCC tools (Maya, Houdini)
• Familiarity with Unity or Unreal engines
• Understanding of art production pipelines
Bring your technical expertise to advance the future of the Battlefield franchise.
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