C++ Software Engineer at Electronic Arts
Job in
Vancouver, BC, Canada
Listed on 2026-06-14
Listing for:
Frostbite
Full Time
position Listed on 2026-06-14
Job specializations:
-
Software Development
Software Engineer, Game & 3D/XR Development, C++ Developer, Backend Developer
Job Description & How to Apply Below
As a Software Engineer with Electronic Arts, you will contribute to the Frostbite engine, collaborating directly with Battlefield Studios. This role demands 4+ years of experience in C++ or C#, where you will diagnose integration issues, update code to utilize new APIs, and improve workflows. Your technical expertise is essential in delivering high-quality entertainment to players worldwide.
Key Responsibilities:
• Resolve integration issues to ensure seamless delivery
• Merge and develop Frostbite and game code
• Refactor game code to implement new APIs
• Collaborate on engine changes with various teams
• Communicate integration challenges to partners and leadership
Requirements:
• Bachelor's degree in relevant field or equivalent experience
• 4+ years of experience with C++ or C#
• Proficient in version control concepts
• Experience in AAA game development environments
• Hands-on experience with large-scale system debugging
Shape the future of gaming by leveraging your coding and integration skills at Electronic Arts.
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