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Senior Software Engineer - C++ Generalist​/Network; Apex Legends

Job in Vancouver, BC, Canada
Listing for: Electronic Arts
Full Time position
Listed on 2026-06-16
Job specializations:
  • Software Development
    Game & 3D/XR Development, Software Engineer, Backend Developer, C++ Developer
Salary/Wage Range or Industry Benchmark: 141400 - 204400 CAD Yearly CAD 141400.00 204400.00 YEAR
Job Description & How to Apply Below
Position: Senior Software Engineer - C++ Generalist/Network (Apex Legends)

Job Title:

Senior Software Engineer

Location:

Hybrid - Vancouver or Los Angeles

Reports to:

Technical Director

Job Summary:

Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars Jedi titles. Join us to help shape the future of one of the world’s leading live service franchises:
Apex Legends.

As a Senior Software Engineer, you will drive the development of foundational technologies and work to improve the performance and stability of Apex Legends. You will work closely with gameplay teams, tools engineers, game designers and producers to create and maintain a wide-variety of systems across our entire technical stack, from the engine to our game services backend. Ultimately, your work will help ensure every new release of the game to our players is of outstanding quality and the best experience it can be.

Responsibilities:
  • Debug and resolve complex issues in large-scale codebases across a variety of levels of abstraction
  • Collaborate with other engineers to quantify game performance, prevent regressions and improve launch stability.
  • Improve our online multiplayer experience by contributing strong networking code
  • Design, own and maintain engine systems, focused on performance and stability across consoles and dedicated servers.
  • Analyze performance data results, identify crashes and defects, and guide improvements that directly impact the player experience.
Required Qualifications:
  • 5+ years of experience developing and maintaining software or equivalent game development experience
  • Experience working in large, shared codebases (not necessarily games!)
  • Strong working knowledge of C/C++
  • Proficiency in programming or scripting languages such as Python
  • Experience with profiling and optimizing software
  • Bachelor's degree in Computer Science, Engineering, or equivalent practical experience.
PAY RANGES
  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
  • $141,400 - $204,400 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Certain roles may also be eligible for bonus and equity.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law.

EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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Position Requirements
10+ Years work experience
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