More jobs:
Hybrid Software Engineer Audio Tools
Job Description & How to Apply Below
Take your skills to the next level at Electronic Arts as a hybrid Software Engineer focused on audio tools. Improve audio content creation and runtime features across EA’s game portfolio.
As a Software Engineer on the Audio team at EA's Creative Innovation, you will work closely with audio engineers and technical artists to design and implement advanced audio tools and workflows. Your experience will ensure robust performance, making impactful contributions to EA's AAA games. Collaborate within established architectures while upholding high code standards through diligent testing and documentation.
Key Responsibilities:
• Design audio tools and pipelines for content creation
• Collaborate with audio engineers and partner teams
• Improve workflows and identify bottlenecks
• Deliver features within existing platform architectures
• Maintain high code quality through testing and reviews
Requirements:
• 5+ years in software engineering with audio focus
• Proficiency in C# and C++ for performance
• Experience with systems architecture and performance tradeoffs
• Strong commitment to code quality and documentation
• Bachelor's degree in computer science or related field
Contribute your expertise in audio technology and drive creative innovations at Electronic Arts.
#J-18808-Ljbffr
Note that applications are not being accepted from your jurisdiction for this job currently via this jobsite. Candidate preferences are the decision of the Employer or Recruiting Agent, and are controlled by them alone.
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
Search for further Jobs Here:
×