More jobs:
Software Engineer II Gameplay Automation
Job Description & How to Apply Below
Join Electronic Arts as a Software Engineer II, focusing on Gameplay Automation for EA SPORTS FC. This hybrid role emphasizes designing automated frameworks to enhance testing efficiency.
In this 12-month contract, you will play a pivotal role in developing and maintaining automated test systems for high-quality gameplay experiences. Working from Burnaby, you’ll collaborate with engineers and QA teams to pinpoint key areas for automation, leading to improved test coverage and reduced validation costs.
Key Responsibilities:
• Maintain automated gameplay validation tools and frameworks
• Create simulation-based tests for player experiences
• Integrate testing automation within development pipelines
• Identify automation needs in collaboration with cross-functional teams
• Enhance debugging tools for gameplay testing
Requirements:
• 3+ years of experience with automated tests and CI/CD tools
• Strong programming skills in C++ and familiarity with Python
• Knowledge of sports mechanics and player expectations
• Experience debugging complex software issues
• Strong collaboration skills in iterative environments
Apply your skills to create unparalleled football gaming experiences at Electronic Arts.
#J-18808-Ljbffr
Note that applications are not being accepted from your jurisdiction for this job currently via this jobsite. Candidate preferences are the decision of the Employer or Recruiting Agent, and are controlled by them alone.
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
Search for further Jobs Here:
×