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Job Description & How to Apply Below
Join Electronic Arts as a Technical Artist for EA SPORTS FC, focusing on art production workflows and shader development while working in a hybrid model. Collaborate closely with various teams to optimize assets and resolve technical issues efficiently.
As a Technical Artist at EA SPORTS, you will bridge the gap between artists and engineers while assuming ownership of project challenges. This role seeks an individual with at least 3 years of experience in game production, adept in scripting with Python and C#. A strong knowledge of 3D art packages, particularly Maya, is essential to succeed in this role.
Key Responsibilities:
• Optimize and integrate art assets for the project
• Develop and manage art production workflows and tools
• Collaborate with artists and engineers for technical solutions
• Identify and troubleshoot technical issues effectively
• Jump into new problems creatively and innovatively
Requirements:
• Minimum of 3 years in games production
• Bachelor's degree or equivalent preferred
• Proficiency in Python and C# programming
• Experience with Maya 3D art packages
• Strong communication skills across different audiences
Elevate your career while contributing to the future of football at EA SPORTS FC.
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