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Graphics Researcher at Huawei

Job in Vancouver, BC, Canada
Listing for: Huawei Technologies Canada Co., Ltd.
Full Time position
Listed on 2026-07-27
Job specializations:
  • Software Development
    Computer Software / Middleware, Game & 3D/XR Development, Computer Science
Job Description & How to Apply Below
Be part of Huawei Canada's innovative team as a Graphics Researcher. This role involves developing shaders and optimizing graphics for superior media technology outcomes within a contract format.

In this position, you will work in the Central Media Technology Institute, focusing on groundbreaking research in computer graphics. Your efforts will include creating procedural graphics, optimizing mobile performance, and bridging the gap between technical execution and artistic aesthetics.

Key Responsibilities:

• Implement visual effects shaders and procedural geometry

• Validate new algorithms with graphics prototypes

• Optimize graphics pipelines for power efficiency

• Develop tools to enhance shading processes

Requirements:

• Master or PhD in Computer Science

• Minimum 3 years in shading graphics research

• Strong mathematical background, especially in differential geometry

• Experience with graphics APIs like OpenGL and Vulkan

• Contributions to conferences such as SIGGRAPH desired

Contribute to the cutting-edge advancements in media technology with your skills in graphics and algorithm design at Huawei.
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