More jobs:
Job Description & How to Apply Below
Excel as a Technical Artist at Electronic Arts, working on the innovative EA SPORTS FC game. Enjoy a hybrid work model where you can leverage your skills in pipeline optimization and shader development.
This role as a Technical Artist involves collaborating closely with cross-functional teams to ensure seamless production workflows for EA SPORTS FC. Candidates should have at least 3 years of relevant experience in games production and possess strong skills in scripting with Python and C#. A familiarity with 3D art tools such as Maya will set you apart in this exciting position.
Key Responsibilities:
• Oversee asset optimization and integration processes
• Improve art production pipelines and workflows
• Collaborate with artists and engineers for creative solutions
• Troubleshoot technical challenges as they arise
• Devise innovative solutions to complex problems
Requirements:
• At least 3 years in cinematic or game production
• Preferred degree in Art or related field
• Proficient in programming with Python and C#
• Experienced in using Maya or similar 3D tools
• Strong interpersonal skills with diverse teams
Contribute your skills and creativity to enhance EA SPORTS FC and engage with a global community of fans!
#J-18808-Ljbffr
Note that applications are not being accepted from your jurisdiction for this job currently via this jobsite. Candidate preferences are the decision of the Employer or Recruiting Agent, and are controlled by them alone.
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
Search for further Jobs Here:
×