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Job Description & How to Apply Below
As a Technical Artist, you will utilize your 3–5 years of experience in game development tool creation. Strong skills in scripting languages such as Python or C# will enable you to debug and enhance pipeline efficiency. You'll collaborate with artists, tackling workflow obstacles and ensuring seamless integration of assets while documenting your processes for team support.
Key Responsibilities:
• Design and maintain production tools for development
• Debug and resolve existing pipeline issues
• Automate workflow tasks to minimize human error
• Collaborate with team members to enhance art production
• Provide documentation and support for content teams
Requirements:
• 3–5 years experience in tool development
• Strong scripting/programming expertise (Python, C#)
• Familiarity with DCC tools (Houdini, Maya)
• Understanding of game engines (Unity, Unreal)
• Excellent problem-solving and communication skills
Leverage your artistic and technical skills to impact the Battlefield at EA.
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Position Requirements
5+ Years
work experience
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