Software Engineer - Game Development at Electronic Arts
Job Description & How to Apply Below
In this role, you'll work as a Generalist Software Engineer on the Ultimate Team team, responsible for developing game features and optimizing load-times. Collaborate with a diverse team of Designers and Artists to tackle complex engineering challenges and enhance player engagement. Your unique perspectives will contribute significantly to creating dynamic game flows.
Key Responsibilities:
• Implement game flows and system components for features
• Optimize frame-rate and load-times for game performance
• Offer guidance on technical improvements and optimizations
• Partner with teams for technology integration and development
• Assess impact on metrics through development phases
Requirements:
• 6+ years of experience in C++ software development
• Strong understanding of software design patterns
• Background in multithreading and runtime optimization
• Familiarity with scripting languages like Python or Lua
• Experience with console or cloud-based game platforms
Utilize your engineering prowess and creativity at Electronic Arts to redefine game development!
#J-18808-Ljbffr
Note that applications are not being accepted from your jurisdiction for this job currently via this jobsite. Candidate preferences are the decision of the Employer or Recruiting Agent, and are controlled by them alone.
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
Search for further Jobs Here:
×