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Senior Gameplay Software Engineer - EA Sportstm UFC

Job in Vancouver, BC, Canada
Listing for: Electronic Arts
Full Time position
Listed on 2026-08-25
Job specializations:
  • Software Development
    Game & 3D/XR Development, Software Architect, Software Engineer
Salary/Wage Range or Industry Benchmark: 141000 - 204000 CAD Yearly CAD 141000.00 204000.00 YEAR
Job Description & How to Apply Below
Position: Senior Gameplay Software Engineer - EA SPORTSTM UFC

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTTM

is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

EA SPORTTM FC UFC

franchise offers the electrifying spectacle and entertainment of MMA for over 20 million players across the globe. It delivers fluid and responsive mixed martial arts through inventive Gameplay Software Engineer - UFC gameplay technology.

Located in Vancouver, British Columbia, the EA SPORTTM UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime.

We are looking for a passionate and talented Senior Gameplay Engineer to help shape the core player experience and elevate our combat systems to the next level. In this role, you will be a key architect of the moment-to-moment combat gameplay, driving how punches, kicks, takedowns, physics, and AI behaviors feel and react in real time. You will work at the intersection of technology and creativity, collaborating closely with game designers, animators, and technical leaders to turn ambitious design concepts into smooth, responsive, and visually stunning gameplay.

You will report to a Senior Gameplay Engineer and work closely with designers and producers to bring ideas to life.

Your Responsibilities:
  • Design & Build Core Systems: Architect, implement, and refine high-performance gameplay systems including player controls, combat logic, character animation state machines, physics interactions, and spatial AI.
  • Collaborate Across Disciplines: Partner closely with designers, animators, audio engineers, and producers to translate creative vision into engaging, high-fidelity gameplay mechanics.
  • Engine & Performance Optimization: Contribute to core engine capabilities, multi-threaded architecture, memory management, and network synchronization to ensure fluid frame rates and ultra-responsive controls.
  • Integrate Emerging Tech & AI: Pioneer the integration of emerging AI techniques and automated workflows into development pipelines to enhance innovation, dynamic character behavior, and team efficiency.
  • Tools & Workflow Development: Build and maintain developer-facing tools, editors, and performance profiling utilities to empower designers and animators.
  • Tune & Polish: Continuously iterate on gameplay mechanics to ensure responsiveness, impact clarity, frame accuracy, and overall player satisfaction.
  • Mentorship & Leadership: Guide and mentor junior and mid-level engineers, promoting software engineering best practices, code quality, and technical excellence across the team.
Your

Qualifications:

At EA, we know that great talent comes from diverse backgrounds. You don’t need to meet 100% of the listed requirements to be a great fit for this role. If you meet most of these qualifications and are excited about building world-class gameplay.

  • Experience: 5+ years of professional software engineering experience in video game development, with a strong portfolio of shipped titles or core gameplay systems work.
  • Core Technical

    Skills:

    • Advanced proficiency in C++ and object-oriented software design.
    • Solid understanding of data structures, algorithms, 3D math (linear algebra, vector math, quaternions), and physics.
    • Deep experience with debugging, memory optimization, multi-threading, and performance profiling.
  • System Expertise: Hands-on experience developing gameplay systems such as combat mechanics, player controllers, animation trees/IK, physics, or game AI.
  • Innovation Mindset: Proven track record or active affinity for leveraging emerging AI technologies and automation to optimize workflows and drive technical innovation.
  • Collaboration & Communication: Excellent communication skills with the ability to articulate complex technical ideas clearly to both technical…
Position Requirements
10+ Years work experience
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