Rendering Software Engineer at Electronic Arts
Job Description & How to Apply Below
Join the EA SPORTS UFC team, where you will collaborate with Engineers, Artists, and Designers to deliver cutting-edge real-time rendering techniques. With 3+ years of C++ experience, your role will involve developing rendering features and optimizing performance on various platforms. The position operates in a hybrid model, encouraging innovation and teamwork.
Key Responsibilities:
• Develop and maintain rendering features and tools
• Implement real-time rendering techniques during projects
• Collaborate closely with Art and Design teams
• Debug, profile, and optimize CPU/GPU performance
Requirements:
• 3+ years of C++ development experience
• 2+ years with real-time rendering engines
• Proficiency in DirectX 12, Vulkan, or Metal
• Experience in graphics debugging and multithreading
• Familiarity with AI-assisted development tools
Drive immersive gaming forward with advanced rendering skills at Electronic Arts.
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