WHO WE ARE:
Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd.
We’vebeen passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch-Out!!, Luigi’s Mansion:
Dark Moon, Metroid Prime Federation Force, Luigi’s Mansion 3 and most recently Mario Strikers™:
Battle League.
At NLG, we believe that a project finds success when we collaborate. Therefore, we place careful consideration to build an environment where everyone feels welcome and has funin the process of achieving our shared goals.
WHAT YOU’LL BE DOING:We are looking for aSenior
Technical Designer to join our team.
Key responsibilities of the role include:
- Design well-engineered solutions to creative problemsandpersuadeteam membersof thevalueand strategic planexhibitedin those solutions
- Mentor technical designers, teachotherteam members,anddocumentyour processesasdurabletoolstofacilitatetraining and knowledge sharing
- Publicize your documented processes within the company
- Assist Production in planning your own and others’ work
- Use your experience to assessriskandgrowthe team’s abilitytopredict and manageit
- Work with Leadsand Directorstoremain alignedwithhigh-levelgoals andfuture plans
- Serve as a bridge between the engineering and design teams, proposing solutions to level-specific features and supporting them wherever necessary
- Establish andmaintainlevel creation pipeline
- Design and promote shared tech solutions betweengameplay and level design departments
- Promote andmaintaintechnical standards within performance budget constraints
- Liaise as the technical expert with supporting departmentsandthepublisher
- Helptest new features and tools, and provide feedback for possible improvements
- Establish best practices and workflows for designers.
- 6+ years of industry experience and1+shipped gameswhereyou’veexperienceda full development cycle fromprototypethroughgold masterandpostproduction
- Organized and self-motivated, with strong communication and negotiation skills
- Ability to think aboutlong term implications of tools and feature changes
- Excellent problem solving and leadership skills, with experience in mentoring
- Ability to partner with
Production to manage schedules - Understanding of Unity or Unreal Engine
- Experience intext-basedscriptingand working with animation state machines
- Knowledge of C / C++, C# / .NET
- Experience with Houdini and Substance Designer is a bonus!
- Competitivebenefitsand annual leave, including discretionary performance bonus programandhealth coverage
- Support for mental health, financial well-being, legalassistanceand more through our Employee Assistance Program
- Access to our in-studiogym,and an extensive media library filled with gamesand books
- Join acommittee– board games, sports, or something else –it’sall here!
- Discounted shopping for Nintendo products and merchandise at theonlineemployee store
- A workplace that values inclusivity and encourages continuous growth
- A chanceto be part of Nintendo, creating award winning games that make an impact
This is a hybrid position, requiring at least three days per week at our Vancouver studio.
The hiring range for this position is $89,000 to $112,000
CAD annually and is subject to change. The final base salary compensation will be based on factors such as skills, education, and experience.
At NLG, we know the best teams are made up of players with different skills, perspectives, and experience.
We'recommitted to creating a workspace where everyone can contribute and feel included. If you need anyaccommodationsduring the hiring process, please cont, and we will do our best to support your needs.
Wewish to thankall applicants in advance; however, only those under consideration will be contacted.
We are currently only considering applicants who already have work eligibility in Canada.
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