Engineering Manager, Creative Apps
Job in
Vancouver, BC, Canada
Listed on 2026-10-09
Listing for:
Apple Inc.
Full Time
position Listed on 2026-10-09
Job specializations:
-
Software Development
App Developer - Mobile/Web, Software Project Mgr/ Lead, Software Engineer, iOS Developer
Job Description & How to Apply Below
The Creativity Apps team needs your help shaping the next generation of creative editing tools by working on state-of-the-art technologies to surprise and delight creative pros and enthusiasts alike. You’ll be working with the world-class teams behind Final Cut Pro, Logic Pro, iMovie, Pixelmator, and Garage Band to create next-generation tools for creators!
Ready to join us? We are looking for an experienced engineering manager who is a passionate creator to manage this impactful team. In this role, you’ll work with world class creatives, designers, and engineers to help innovate in the creative space in ways that only Apple can.
Description
In this role, you will directly manage a team of engineers building new intelligent features for Apple's creative application suite. You will partner closely with product, design, and cross-functional teams to plan and deliver polished, innovative features built on UIKit, App Kit, and modern Apple frameworks. Day-to-day, you will balance hands-on technical engagement with first-line people leadership, including hiring, coaching, and growing the engineers on your team.
Responsibilities
Lead a team of engineers focused on building full stack creative application features across a variety of verticals
Drive planning, prioritization, and execution across multiple concurrent work streams, keeping your team focused and unblocked
Partner with product management and design to translate creative vision into technically sound, scalable engineering plans
Represent your team's technical decisions in cross-functional reviews and contribute to broader engineering direction within Creator Studio
Identify and resolve technical risks early, escalating when needed and maintaining a clear view of quality and delivery timelines
Champion engineering best practices including code quality, testability, and platform fit across your team's codebase
Minimum Qualifications
3+ years of engineering management experience with direct responsibility for a team of individual contributor engineers
Deep expertise in iOS and/or macOS application development using UIKit and/or App Kit
Proven experience delivering complex, consumer-facing Mac and iOS apps from concept through App Store release
Strong background in software architecture, app frameworks, and UI systems at production scale
Track record of building cohesive, high-performing engineering teams in a fast-paced product environment
Demonstrated ability to drive technical decisions across multiple work streams with appropriate autonomy
Proficiency in Swift and/or Objective-C, with a clear sense of what high-quality Apple platform code looks like
Bachelor's degree in Computer Science, Engineering, or a related technical field, or equivalent practical experience
Preferred Qualifications
Hands-on experience with creative application development, document-based apps, or rich editing experiences on Apple platforms
Familiarity with on-device machine learning integration or intelligent creative tooling within consumer apps
Skilled in navigating cross-functional organizations and aligning designers, product managers, and partner engineering teams around a shared technical direction
Experience contributing to or consuming first-party Apple frameworks, or meaningful knowledge of Apple platform internals
Prior experience managing engineers through significant platform transitions, such as SwiftUI adoption or framework migrations
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $185,400 and $320,700, and your base pay will depend on…
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