Rendering Software Engineer at EA SPORTS
Job in
Vancouver, BC, Canada
Listed on 2026-10-13
Listing for:
Global Sports Jobs Limited
Full Time
position Listed on 2026-10-13
Job specializations:
-
Software Development
Game & 3D/XR Development, Software Engineer, C++ Developer
Job Description & How to Apply Below
Join the EA SPORTS NHL development team, focusing on the evolution of the rendering engine. In this position, you will support graphics abstraction layers, optimize rendering pipelines, and collaborate with cross-functional teams to bring creative visual concepts to life. Your expertise in high-performance graphics will be vital for delivering top-tier gaming experiences.
Key Responsibilities:
• Enhance core rendering pipelines and visual effects tools
• Work with established graphics abstractions and modular subsystems
• Collaborate with Technical Artists and Gameplay Engineers
• Identify performance bottlenecks using profiling tools
• Write clean, well-tested C++ code and participate in reviews
Requirements:
• 3+ years in real-time graphics or rendering programming
• Experience with multi-platform rendering pipelines
• Proficient in C++ and shader modifications in HLSL
• Familiarity with DirectX 12, Vulkan, or similar APIs
• Knowledge of graphics profilers like PIX or Render Doc
Bring technical expertise and creative collaboration to the EA SPORTS team, driving visual innovation in gaming.
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