Audio Software Engineer - EA SPORTS UFC
Job in
Vancouver, BC, Canada
Listed on 2026-10-13
Listing for:
Global Sports Jobs Limited
Full Time, Part Time
position Listed on 2026-10-13
Job specializations:
-
Software Development
Game & 3D/XR Development, Software Engineer, C++ Developer
Job Description & How to Apply Below
The UFC Audio team builds technology that brings MMA to life. As an Audio Software Engineer, you will develop audio features, tools, and workflows in collaboration with Audio Artists, Designers, and Engineers. The role is hybrid, requiring three days per week onsite at the EAV Studio in Burnaby, British Columbia, and reports to the Technical Lead.
Key Responsibilities- Build, test, debug, and maintain real-time audio features and systems.
- Improve tools and pipelines for the Audio team.
- Investigate defects and optimise memory, CPU use, and runtime performance.
- Collaborate across teams to deliver high-quality audio experiences.
- 3+ years of C++ development experience.
- Experience with real-time, performance-sensitive, or game systems.
- Understanding of object-oriented design, memory management, multithreading, and debugging.
- Ability to maintain internal and third-party technology in complex codebases.
- Curiosity about AI-assisted tools and ability to critically validate generated output.
- Experience with audio technology, game development, PC, or console platforms.
Hybrid – 3 days per week onsite at EAV Studio in Burnaby, British Columbia (Tuesday–Thursday)
Benefits & Perks- 3 weeks of vacation per year to start
- 10 days of sick time per year
- Paid top-up to EI/QPIP benefits up to 100% of base salary for new child (12 weeks maternity, 4 weeks parental/adoption leave)
- Extended health, dental, and vision coverage
- Life insurance
- Disability insurance
- Retirement plan for regular full-time employees
- Eligibility for bonus and other incentive programs (for certain roles)
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