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Hybrid Build & Release Engineer Games; Unreal​/Unity

Job in Wakefield, West Yorkshire, WF1, England, UK
Listing for: Talent
Full Time position
Listed on 2026-05-27
Job specializations:
  • Software Development
    Software Engineer, Game Development / Testing
Salary/Wage Range or Industry Benchmark: 100000 - 125000 GBP Yearly GBP 100000.00 125000.00 YEAR
Job Description & How to Apply Below
Position: Hybrid Build & Release Engineer for Games (Unreal/Unity)

Hybrid working - Wakefield 2/3 days per week

Role
  • Facilitating a comprehensive handover and knowledge transfer during the initial overlap period to ensure a seamless transition.
  • Supporting the strategic shift from a centralised build model to a developer-led self-service model.
  • Providing day-to-day build support for a variety of internal projects and external development partners.
  • Collaborating with the production team to manage project access and permissions.
  • Supporting 20+ concurrent projects, spanning a diverse mix of active titles and back-catalogue games.
  • Managing back-catalogue requests, including titles transitioning to new platforms (e.g., console to mobile) and requiring new branch setup.
  • Improving documentation, templates, and build best practices to drive efficiency.
  • Reducing single-person dependency to improve the overall resilience of the build function.
  • Assisting the business in assessing and shaping the long-term support and resource model.
  • Working directly with external development partners to establish and refine build setups and processes.
Experience Required
  • Games Industry Background: Essential experience with Unreal Engine (4 &
    5) and Unity across PC, Mobile, and Console.
  • Technical Stack: Strong proficiency in C#, C++, and MSBuild for build automation.
  • CI/CD Infrastructure: Expert-level knowledge of Team City (preferred) or Jenkins within cloud-hosted environments.
  • Deployment Expertise: Proven track record of handling builds for iOS, Android, and Steam; console platform experience (Play Station/Xbox/Switch) is a significant advantage.
  • Soft Skills: Ability to work autonomously and manage multiple external development partners simultaneously.
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