IT/DevOps Engineer
Listed on 2026-09-15
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IT/Tech
Systems Administrator, Cloud Computing: Infrastructure & Operations, IT Infrastructure, Systems Engineer
We’re an independent AA studio founded by two brothers with a dream; inspired by games like Anarchy Online, Star Wars Galaxies, Neocron and WoW, we’re pushing the bounds of the genre with polished gameplay, vibrant visuals, and a dash of creative ideas never seen before.
With a passion for immersive world building, our fast-growing team of multi-national talent is using Unreal Engine 5 to build a revolutionary MMORPG that blends traditional philosophies with trailblazing innovation.
Our studio in Weesp is easily accessible by public transport (station Weesp) and car (A1), and offers an environment where positive work culture stands central to effective collaboration.
Working in-house at Grid Games means an opportunity to directly shape the evolution of our ambitious vision.
WE’RE LOOKING FORWe’re looking for an IT / Dev Ops Engineer to join our growing engineering/devops team.
This is a hands‑on role with an approximately 50/50 split between Dev Ops/Build Engineering and internal IT/System Administration
. You’ll help build and maintain the infrastructure that our developers rely on every day, while also taking ownership of the studio’s internal IT environment.
You’ll work closely with developers and other engineers to automate processes, improve development workflows and keep our infrastructure secure, reliable and scalable.
WHAT YOU’LL DODevOps & Build Engineering- Build, maintain and improve CI/CD pipelines and automated development workflows.
- Work with Unreal Engine build and pipeline systems, including Horde.
- Maintain and improve build infrastructure, with a focus on reliability and developer experience.
- Automate infrastructure and repetitive processes using scripting and Infrastructure as Code.
- Help design, deploy and maintain backend and development infrastructure.
- Monitor systems and proactively improve reliability, performance and security.
- Own the studio’s day-to-day IT infrastructure, including hardware, servers, accounts and internal services.
- Own workspace IT by setting up work spaces and keeping them maintained.
- Administer Microsoft 365, Azure, Active Directory and Group Policy.
- Manage Windows and Linux systems and our virtualisation environment.
- Maintain networking infrastructure, including DNS, DHCP, subnets, IP ranges and routing.
- Maintain network cabling and switches, access points, server room, meeting room AV, etc.
- Implement and maintain backup, disaster recovery and security measures.
- Manage software licensing across the studio. Provisioning new accounts, managing renewals and generating cost reports.
- Maintain an inventory of our IT assets, and budget the hardware refresh cycle.
- Manage imaging and deployment, patching, security and disk encryption.
- Provide hands‑on IT support to the team when needed.
- HBO/Bachelor-level working and thinking ability, or equivalent practical experience.
- 4+ years of relevant professional experience.
- Experience administering Windows and Linux environments.
- Strong understanding of networking fundamentals: DNS, DHCP, subnets, IP ranges and routing.
- Experience with Active Directory, Group Policy and Microsoft 365 and/or Azure.
- Experience building or maintaining CI/CD pipelines.
- Experience with scripting or automation using Power Shell, Bash, Python or a similar language.
- Experience with source control systems such as Perforce, Git or SVN.
- A strong security mindset and experience with backups and disaster recovery.
- Able to work independently, take ownership and see systems through from implementation to maintenance.
- Comfortable collaborating closely with developers and other technical disciplines.
- Experience with Unreal Engine build infrastructure.
- Experience with Epic Games Horde, Team City or Jenkins.
- Experience with…
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