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Principal Rendering Technical Artist at EA
Job Description & How to Apply Below
At Electronic Arts, this role demands over 12 years of game development experience, focusing on enhancing the rendering systems of Apex Legends. You will design cutting-edge solutions that align with artistic goals and performance standards while mentoring teams in rendering best practices.
Key Responsibilities:
• Deliver new rendering solutions for shaders and lighting
• Track and establish standards for performance optimization
• Collaborate across disciplines to achieve rendering solutions
• Champion technologies to meet performance objectives
• Train and support content teams on rendering systems
Requirements:
• Minimum 12 years in game development
• Extensive shader design experience required
• Proficiency in HLSL, GLSL, or equivalent
• Ability to implement shaders directly in code
• Strong knowledge of modern lighting techniques
Bring your rendering expertise to enhance Apex Legends with Electronic Arts.
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