Job Description & How to Apply Below
As the first technical hire at Oina Studio, you will lead architecture and implement core gameplay systems in UE5. Drawing on your 4-5 years of experience, you will establish development patterns that streamline the creative process for narrative-driven games. This role involves coding, technical leadership, and direct collaboration with the founder.
Key Responsibilities:
• Architect and implement core gameplay systems in UE5
• Build branching dialogue and quest flow systems
• Integrate content pipelines from art to engineering
• Optimize gameplay for PC and future console platforms
• Write documentation for efficient onboarding of new engineers
Requirements:
• 4–5 years of games engineering experience
• 2+ years of lead-level experience on shipped titles
• Deep proficiency with UE5 code
• Experience building narrative or RPG systems
• Ability to create project architecture from the ground up
Embrace the challenge of crafting your studio's technical foundation and lead the development of engaging story-driven games.
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