Senior Producer, Content - Raven - Middleton, WI
Listed on 2026-10-14
-
Entertainment & Gaming
Job Title:
Senior Producer, Content
- Raven
- Middleton, WI
Requisition :
R028053
Job Description:
Title:
Senior Producer
- Content
Senior Art Producer – Call of Duty Campaign & Warzone
We are seeking a
Senior Art Producer
to support global art production across
Call of Duty Campaign and Warzone
at Raven.
This is a critical execution-focused role responsible for helping art teams plan, track, and deliver high-quality content across multiple disciplines, with a focus on both Campaign and Warzone. The ideal candidate brings deep art-pipeline fluency, strong production instincts, and the ability to operate across a complex network of internal teams, partner studios, and leadership stakeholders.
You will work at the intersection of
art direction, production, discipline leadership, and cross-studio collaboration
. This role requires someone who can manage frequent context switching, bring structure to ambiguity, and help unify processes across global teams while maintaining a positive, assertive communication style.
This role is based in our Middleton, WI office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs.
What you bring to the tableThe video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. Therefore, this role includes, but is not limited to, the following responsibilities:
Drive day-to-day production support across Campaign and Warzone art initiatives by owning and maintaining schedules, sprint planning, milestone tracking, dependency mapping, and risk visibility across assigned work streams. Partner with Art Directors, Lead Artists, Production Directors, and partner studios to ensure art goals are clearly understood, tracked, and delivered, while maintaining a strong understanding of project priorities, department bandwidth, and production constraints across multiple initiatives.
Identify gaps, blockers, and workflow inefficiencies early and partner with stakeholders to drive practical solutions.
- Operate as a global art producer capable of engaging across multiple disciplines, including environments, characters, weapons, vehicles, tech art, lighting, photogrammetry, VFX, and MTX content.
- Maintain fluency in art pipelines, content dependencies, review structures, and discipline-specific production needs.
- Support teams in navigating complex pipelines across Campaign and Warzone, ensuring work moves efficiently from planning through final delivery.
- Monitor art departments at a high level, identify shortcomings, and recommend workflow improvements based on project needs.
- Translate creative goals and discipline needs into actionable production plans.
- Help unify systems, rituals, and communication practices across global art teams.
- Evaluate existing production processes and propose improvements that increase clarity, accountability, and delivery confidence.
- Support consistent planning, tracking, review, and reporting methods across teams while adapting to the unique needs of each discipline.
- Create lightweight structures that help teams move faster without adding unnecessary overhead.
- Drive adoption of practical production standards across art groups and partner studios.
Serve as a key communication hub between Raven, Call of Duty partner studios, art leadership, production leadership, and discipline teams. Maintain a positive, direct, and assertive tone when driving alignment, surfacing risks, and resolving ambiguity. Help…
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