Activision Summer Internships - Tech Art
Listed on 2026-10-14
-
Entertainment & Gaming
Game & 3D/XR Development
Job Title
Activision 2027 Summer Internships - Tech Art Requisition : R028075
Job DescriptionActivision is looking for talented and innovative students to join our teams for summer 2027. All interns will receive a meaningful project and an unparalleled experience. We'll provide the tools and resources you need to learn. The challenging and creative work you do throughout your internship will directly impact the team you are contributing to.
All internships will be conducted in-person. Hosting managers will determine when and how often interns work in the office. All interns will have the option to opt into relocation services (flights, trains, or car mileage reimbursement). Additionally, all interns will be provided with a living stipend to subsidize housing, utility, commuting, and miscellaneous costs.
Program Requirements- Currently enrolled in a certificate, associate’s, bachelor’s, or master’s degree program and graduating May 2027 – June 2028
- Available to participate in a 12-week internship starting in mid-May or mid-June
- Currently residing in the US or open to relocating oneself to the US
- Exhibits learning agility; has the ability to think differently, and/or grasp and apply new skills and concepts
- Approaches problems in a clear, well-organized, and solutions-oriented manner
- Works well with others and contributes to team tasks
- Able to effectively communicate problems, solutions, needs, or priorities
- Is engaged, seeks to learn, and is able to manage time effectively
- A passion for significantly impacting game development
Tech Art Intern:
As a Technical Artist, you will utilize your creative problem-solving abilities across a wide range of technical solutions. You'll collaborate with artists and engineers to help improve and expand upon content creation pipelines and tool sets.
- Skilled with 3D applications such as Maya, Blender, ZBrush, Substance, etc. (Houdini, Meta Human, Motion Builder, or Speedtree are a plus).
- Experience with Unity, Unreal, or other game engines.
- Knowledge of coding language such as Python, Java, C#, or C++ and object-oriented programming practices.
- Understanding of production/tracking tools (Jira, Perforce, etc.)
- Strong traditional art foundation and technical problem-solving abilities.
- Enthusiasm for participating in the critique process and ability to execute on feedback.
- Portfolio/reel or Git repository demonstrating tech art related projects (Destruction, tools, rigging, TD work, etc.)
Activision Motion Capture Studio (Playa Vista, CA) & Raven Software (Middleton, WI)
Our World At ActivisionWe strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk's Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We're not just looking back at our decades-long legacy; we're forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization. We're in the business of delivering fun and unforgettable entertainment for our player community to enjoy.
And our future opportunities have never been greater — this could be your opportunity to level up.
Ready to Activate Your Future?…
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).