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Research Scientist, Photorealistic, -Scale Scene Representations; PhD
Job in
Zürich, 8058, Zurich, Kanton Zürich, Switzerland
Listed on 2026-05-28
Listing for:
Meta Platforms, Inc.
Full Time
position Listed on 2026-05-28
Job specializations:
-
Research/Development
Artificial Intelligence -
Engineering
Computer Science, Artificial Intelligence
Job Description & How to Apply Below
Location: Zürich
We are looking for an exceptional researcher with a proven track record in using machine learning for solving computer vision and graphics problems (e.g., neural rendering, radiance field reconstruction, novel view synthesis, generative models for images and videos, ML-based scene generation) as well as an outstanding software engineer who can prototype invented algorithms.
Research Scientist, Photorealistic, Large-Scale Scene Representations (PhD) Responsibilities
- Participating in cutting edge research in neural 3D modeling and rendering, computer vision, and graphics
- Developing efficient deep neural network models for 3D content generation and tracking
- Contributing research that can be applied to Meta VR/AR product development
Minimum Qualifications
- Currently has, or is in the process of obtaining, a PhD and/or postdoctoral assignment in the field of computer vision, computer graphics, machine learning or a related field
- Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta
- Experience with neural rendering, novel view synthesis, 3D reconstruction, computer graphics. Interpersonal experience: cross-group and cross-culture collaboration
- Interpersonal experience: cross-group and cross-culture collaboration
- Must obtain work authorization in the country of employment at the time of hire, and maintain ongoing work authorization during employment
Preferred Qualifications
- Proven track record of achieving significant results as demonstrated by grants, fellowships, patents, as well as first-authored publications at leading conferences (e.g., SIGGRAPH, CVPR, ECCV, ICCV, NeurIPS, ICLR, ICML) or journals (e.g., PAMI, IJCV, JMLR, ToG)
- 3+ years experience designing and developing computer vision or machine learning algorithms in C++
- 3+ years of experience with prototyping algorithms in Python
- Experience with neural rendering approaches such as NeRF, Gaussian Splatting, Image-based 3D Reconstruction and Relocalisation
- Experience in 3D computer vision, graphics, and deep learning models for this domain
- Demonstrated software engineer experience via previous internships, work experiences, coding competitions, or widely used contributions in open source repositories (e.g. Git Hub)
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