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Software Engineer, Mission Simulation

Job in Alameda, Alameda County, California, 94501, USA
Listing for: Rain
Full Time position
Listed on 2026-05-16
Job specializations:
  • Software Development
    Robotics, Software Engineer, AI Engineer
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below

Simulation is the first proving ground for everything we build. Before an aircraft flies, before autonomy makes decisions in the field, and before operators rely on the system in dynamic wildfire conditions—those behaviors are developed, tested, and validated in simulation.

In this role, you will build the environments, infrastructure, and system integrations that allow Rain to safely scale autonomous firefighting. At the intersection of perception, autonomy, aircraft systems, and operator interfaces, your work will enable rapid iteration on mission‑critical capabilities and expose how the full system behaves under real‑world constraints. You will have opportunities to contribute directly to the product by developing safety‑critical and mission‑critical production modules that are deployed and run in‑flight.

You will shape how multi‑aircraft coordination strategies are developed, how edge cases and failure modes are tested, and how we build confidence in safety‑critical autonomy before deployment. Your simulation systems will directly influence how we fight fires, protect communities, and scale operations.

We are looking for a Senior Software Engineer to lead development of mission simulation and system integration infrastructure—enabling rapid iteration, validation, and deployment of multi‑aircraft autonomous operations.

What we do

Rain integrates with early wildfire detection to dispatch autonomous aircraft to suspected ignitions. Once dispatched, Rain’s Wildfire Mission Autonomy System perceives the fire, shares intelligence, develops a suppression strategy, and when approved, completes the water drop and evaluates its efficacy. Combining wildfire mission management, path planning, fire perception, suppression strategy, and suppressant targeting, Rain’s technology gives fire agencies the ability to stop wildfires in their earliest stages, before they grow out of control.

What

you'll do
  • Design and build a world simulation and sensor simulation stack that generates realistic EO/IR and environmental outputs, and integrates aircraft, autonomy, and external systems into a cohesive simulation environment.
  • Lead the end‑to‑end development of the simulation stack while acting as a force multiplier across the autonomy team—contributing to perception and mission behaviors as needed to accelerate system progress.
  • Develop and maintain integration pipelines and infrastructure to continuously deploy software into simulation, run large‑scale integrated tests, and evaluate system performance across mission scenarios.
  • Integrate multi‑system components (perception, planning, controls, comms) into cohesive simulation and test frameworks.
  • Develop infrastructure to support multi‑agent simulation (multiple aircraft, human‑in‑the‑loop operators, and external systems).
  • Own critical parts of the simulation stack end‑to‑end—from architecture to deployment to validation.
  • Build tools to evaluate system performance, failure modes, and degraded conditions in safety‑critical scenarios.
  • Collaborate closely with engineers on autonomy, perception, and flight software to ensure simulation reflects real‑world system constraints and behaviors.
  • Enable real‑time and faster‑than‑real‑time simulation to support training, testing, and algorithm development.
  • Drive system‑level thinking—ensuring that simulation meaningfully represents interactions across subsystems and impacts mission success.
What We’re Looking For Core Technical Skills
  • Strong experience in modern C++ for performance critical and safety critical applications
  • Experience with Python for simulation and test tooling
  • Strong, practical experience with building, deploying, and debugging applications on Linux‑based systems and environments (e.g. Docker Compose, CMake, Conan, gdb/Valgrind/memcheck)
  • Experience working with or building simulation environments
Systems & Simulation Thinking
  • Running and debugging a multi‑host application and simulation environment
  • Experience with system integration across multiple software and hardware components
  • Solid understanding of networking fundamentals (IP/subnet, TCP/UDP)
  • Experience modeling or working with:
    Distributed systems, Multi‑agent systems, Real‑time…
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