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Game Mathematician II

Job in Austin, Travis County, Texas, 78716, USA
Listing for: Bluberi
Full Time position
Listed on 2025-12-01
Job specializations:
  • Entertainment & Gaming
    Game Development / Testing, Video Game
Job Description & How to Apply Below

About The Company

Headquartered in Las Vegas and backed by more than 25 years of industry experience, Bluberi is an inventive company that is dedicated to developing and delivering the highest quality casino gaming experience to players and operators. Our team is comprised of seasoned, multi-talented innovators who are focused on bringing gaming to life with entertaining games and high‑performing cabinets. We are the risk‑taking spirit of gambling, and we add imagination and innovation to everything we create.

Bluberi

Values
  • We Are the New School
  • Clarity and Transparency
  • Find It, Fix It, Own It
  • Standard Operating Success
  • Easiest Company to do Business With
  • It’s A Team Sport
  • Celebrate Wins, But Never Be Satisfied
About The Team

Jackalope Studio in Austin is responsible for the development of entertaining land‑based slot machines. The studio is part of Bluberi's R&D department, which includes other development teams in the US and Canada. Our game development team is comprised of enthusiastic and experienced professionals across multiple disciplines including mathematics, visual arts, software engineering, game design, audio engineering, and quality assurance. We work in a hybrid model to ensure effective iteration of creative content on target hardware while providing personal flexibility and work efficiency.

Summary

Bluberi is seeking a highly motivated individual who has a passion for mathematics and slot machines to be part of Jackalope Studio in Austin, Texas. The Mathematician II supports a team of developers and artists producing video casino games by creating fresh game content and iterating on current gameplay formulas, to deliver high‑quality, captivating, and performing games.

Essential Functions
  • Creation and validation of game math and supporting tools
  • Independently develop math models for different markets, including, but not limited to Class III and Class II. Review outcomes for all game‑specific metrics and adjust models as needed to hit targets. Ensure parity of model and game experience across different markets.
  • Guide proper implementation of math into game builds and systems through clear documentation and discussions. Participate in continuous improvements to math processes. Provide solutions that increase game functionality and design capabilities. Complete required documentation for certification labs and operators. Responsible for quick and accurate responses to field issues on games released by their studio.
  • Independently develop in‑house simulations and theoretical calculations. Assist other mathematicians by evaluating math outcomes, scripts, and proofs for games at any stage of conception and development.
  • Use existing math tools competently to generate math files. Support new complex game mechanics by developing or evolving tools, such as Office extensions and WPF applications. Participate in strategic planning to expand tool capabilities and define functional requirements.
  • Active participation in game design
  • Lead idea generation and conceptualization efforts. Contribute to game design efforts for complex games. Responsible for creating and evaluating math proofs early in design that validate feasibility.
  • Evaluate game design to ensure all points (features, frequencies, etc.) are cohesive with an exciting math model given system, mathematical, and jurisdictional restraints. Recommend creative solutions to detected issues.
  • Regularly review games in development and provide feedback onstrate expert knowledge of current and past products. Lead competitive market research to inform game design and implementations.
Work environment

Quiet and within a secured office location

Physical demands
  • While performing the duties of this job, the employee is regularly required to talk or hear. The employee is also regularly required to stand, walk, sit, and use hands to finger, handle, or feel objects, tools or controls. The employee is occasionally required to reach with hands and arms, and to sit, climb or balance, and stoop, stretch, bend, kneel, crouch, or crawl.
  • Specific vision abilities required by this job include close vision, distance vision, peripheral vision, depth perception, ability to see color…
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