×
Register Here to Apply for Jobs or Post Jobs. X
More jobs:

Lighting Artist ; Retro Studios

Job in Austin, Travis County, Texas, 78716, USA
Listing for: Nintendo
Contract position
Listed on 2026-02-28
Job specializations:
  • Entertainment & Gaming
    Video Game
  • Creative Arts/Media
    Video Game
Salary/Wage Range or Industry Benchmark: 60000 - 80000 USD Yearly USD 60000.00 80000.00 YEAR
Job Description & How to Apply Below
Position: Lighting Artist [Contract] (Retro Studios)

THIS IS AN ONSITE CONTRACT POSITION – Austin, TX Position Includes

  • Paid weekly
  • Health care benefits available
  • Paid time‑off provided
  • Paid holidays observed
  • Access to Nintendo discounts
Retro Studios

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand‑in‑hand with Nintendo, we craft award‑winning titles for the company’s cutting‑edge platforms, blending innovation, artistry, and gameplay excellence.

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward‑thinking culture. With year‑round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world‑class developers to stay inspired, balanced, and at the top of their game.

Description Of Duties
  • Creates mood through lighting of levels and cinema tics that is consistent with art direction and gameplay needs.
  • Establishes strong color palettes, value structures and compositions through lighting.
  • Adjusts post effects for level including exposure, color grading, fog, bloom, etc.
  • Communicates with level art and design to ensure lighting is achieving art and gameplay goals.
  • Maintain visual continuity and performance throughout the game.
  • Provide timely and clear feedback to external partners on the lighting of levels.
  • This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
Summary Of Requirements
  • Exceptional eye for color, value and composition expressed through lighting.
  • Experience lighting levels for games and dealing with the challenges caused by gameplay requirements.
  • Solid understanding of P  rendering and the interaction between materials and lighting.
  • Understanding of real‑world lighting values and exposure, and how they affect an image.
  • Experience using a current generation real‑time lighting engine like Unreal, Unity, Frostbite, etc.
  • Ability to follow concept/reference and the ability to work within a wide range of styles with minimal direction.
  • Self‑motivated and can work through and solve problems.
  • Able to manage and organize work in order to meet deadlines.
  • Interested in the study and expression of light through photography or painting is a plus.
  • Experience using an industry standard renderer like Arnold, Renderman, V‑ray, Octane, Mitsuba, etc. is a plus.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.

#J-18808-Ljbffr
To View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
 
 
 
Search for further Jobs Here:
(Try combinations for better Results! Or enter less keywords for broader Results)
Location
Increase/decrease your Search Radius (miles)

Job Posting Language
Employment Category
Education (minimum level)
Filters
Education Level
Experience Level (years)
Posted in last:
Salary