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Senior Technical Artist

Job in Austin, Travis County, Texas, 78716, USA
Listing for: SciPlay Corporation
Full Time position
Listed on 2026-06-29
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development, Video Game
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below
## Senior Technical Artist Apply remote type:
Onsite locations:
Austin, Texastime type:
Full time posted on:
Posted 3 Days Agojob requisition :
R322369
** Sci Play
* * is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games that millions of people play every day for their authenticity, engagement and fun. Sci Play currently offers nine core games, including social casino games Jackpot Party Casino, Gold Fish Casino Slots, Hot Shot Casino and Quick Hit Slots, and casual games MONOPOLY Slots, Bingo Showdown, 88 Fortunes Slots, Backgammon Live and Solitaire Pet Adventure with offices all over the world!
** Position Summary
** The Senior Technical Artist acts as a resource within the art team, mentoring other artists in the use of Unity, optimizing asset creation pipelines, troubleshooting technical issues, and when necessary, acting as a conduit between the art and engineering teams to ensure art content is correctly integrated into the game.

As a Unity expert, you’ll be leveraging your knowledge of technical art systems to create UI prefabs, Mechanim, timelines, particle systems, shaders, materials. You’ll be supporting Live events and economy rollout to our players with our Live Ops team by packaging your assets together for dynamic delivery to players.
*
* Essential Job Functions:

*** Mentor the art team in the technical aspects of Unity asset creation
* Perform R&D for new tech required for feature implementation through creative problem solving, iterative design, and prototyping
* Assist in developing standards, processes, and proprietary tools alongside Production and Development teams
* Document processes and procedures for game features and associated Unity implementation
* Adhere to file structure in artistic source, directory, and version management
* Communicate between engineers, designers, and non-technical artists to package assets efficiently for quality products on the target platform
* Communicate with Live Ops and Configuration Managers to identify, package, create, and verify assets required to support in-game events and economy rollouts.
* Own technical delivery of assets for scheduled updates, ensuring all assets are fully tested and perform and reliably delivered against production deadlines.
* Demonstrate a strong desire to continuously improve skills through independent learning and collaboration with team members; identify more efficient processes to improve throughput
* Maintain a high degree of professionalism and receptiveness to critique from team members
* Self-manage time effectively with a reasonable degree of accountability and minimal instruction
* Create 2D assets for all aspects of the product including UI, composition, VFX, and animations
* Oversee and support with items across the art pipeline -- from asset optimization, exporting, through implementation and test
*
* Education:

*** Bachelor of Arts in art/animation or technical degree or equivalent industry experience.
* At least 3 years previous experience as a digital artist with a considerable amount of technical responsibility.
** Required Knowledge, Skills, & Abilities:
*** Deep practical knowledge of what Unity can and can’t do especially regarding the UI system, Mechanim, timelines, the particle system, shaders and materials, optimizations and troubleshooting.
* Proficient in Photoshop, Unity, 3DS Max
* Proficient in UI Design and development in Unity
* Proficient in Unity animation systems and knowledge of event driven programming
* Proficient in implementing art into Unity prefabs complete with animations and atlases
* Excellent written and verbal communication skills
* Understanding of how to design art for various themes and target platform
* Working knowledge of production collaboration tools (Jira, Confluence)
* Proficient in Asset management and managing branching inside of version control systems (Git)
* Working knowledge of MS Office
* 3D experience
** Level Requirements:
*** Portfolio (website or blog required for pre-interview)
** Bonus XP:
*** Released titles that use Unity game engine
* Working knowledge of Unity’s Universal Rendering Pipeline
* Animation –…
Position Requirements
10+ Years work experience
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