VFX Artist (Mid/Senior
Listed on 2026-09-12
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Entertainment & Gaming
Game & 3D/XR Development
At Gunfire Games
, we’re passionate about creating unforgettable worlds and experiences. With a legacy built on titles like Darksiders 3, The Remnant Series and Chronos, we're driven by the future of game development. Our team thrives on innovation, collaboration, and honing our craft to its finest edge. We're looking for talented, passionate people to help shape the next chapter in our story.
Gunfire Games is seeking a VFX Artist (Mid-Level/Senior) to create and implement high-quality visual effects that bring our worlds, characters, and gameplay experiences to life. You will work closely with artists, designers, audio, and other development teams to create impactful effects that enhance gameplay and support the overall visual direction of our projects.
You will create a wide range of VFX, from environmental and atmospheric effects to character abilities, gameplay effects, and cinematic moments. Using Unreal Engine 5, you will work with particle systems, shaders, Blueprints, materials, and mesh effects to build, implement, and iterate on effects throughout development.
The ideal candidate has a strong eye for visual quality, an understanding of how VFX contribute to gameplay and player experience, and the ability to iterate quickly while maintaining a high level of polish. You should be comfortable both giving and receiving feedback and collaborating with others to support the project's overall visual direction.
We're looking for a self-motivated artist who takes ownership of their work, adapts well to changing production needs, and can work independently while contributing to a collaborative team environment.
What You’ll Do- Create and implement high-quality visual effects that enhance gameplay, environments, characters, and cinematic experiences.
- Work in Unreal Engine 5 to build and implement VFX using Niagara, particle systems, shaders, Blueprints, materials, and mesh effects.
- Create a wide range of effects, from ambient environmental VFX to character abilities, gameplay effects, and cinematic sequences.
- Collaborate with artists, designers, audio, and other development disciplines to ensure VFX support the overall visual direction and player experience.
- Work with leadership and peers to iterate on effects based on feedback and project needs.
- Balance visual quality with performance requirements when creating and implementing real-time VFX.
- Troubleshoot and refine VFX to ensure they function properly and maintain a high level of visual quality in-game.
- Participate in regular team reviews and provide and receive constructive feedback.
- Adapt VFX work to changing project requirements, priorities, and production needs.
We are open to candidates with Mid-Level or Senior-level experience
, with responsibilities and expectations scaling based on experience and scope of ownership.
- 2–5+ years of professional experience creating VFX for games or equivalent experience.
- Experience creating and implementing real-time VFX in Unreal Engine 5.
- Strong understanding of Niagara, particle systems, shaders, materials, Blueprints, and mesh-based effects.
- Experience creating a variety of VFX, including environmental, gameplay, character abilities, and/or cinematic effects.
- Proficiency with Photoshop and 3D Studio Max, Maya, or comparable 3D software.
- Understanding of VFX/PostFX integration and the performance considerations of real-time effects.
- Ability to iterate quickly while maintaining visual quality.
- Understanding of game production pipelines and real-time 3D game engines.
- Ability to collaborate effectively and give and receive constructive feedback.
- 5+ years of professional experience creating VFX for games or equivalent experience.
- Advanced experience creating and implementing VFX in Unreal…
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