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Senior UI Technical Artist; Unreal Engine

Job in Austin, Travis County, Texas, 78716, USA
Listing for: EPAM Systems, Inc.
Full Time position
Listed on 2026-10-02
Job specializations:
  • Entertainment & Gaming
  • Creative Arts/Media
Salary/Wage Range or Industry Benchmark: 110000 - 150000 USD Yearly USD 110000.00 150000.00 YEAR
Job Description & How to Apply Below
Position: Senior UI Technical Artist (Unreal Engine)
We are seeking a Senior UI Technical Artist to define the tech art systems, materials, and motion language that unify and scale a forward-looking game UI across platforms. You will elevate visual and UX designs with polished, performant solutions and mentor UI artists.

Responsibilities Define UI tech art systems, templates, thematics, and principles for a scalable UI style

Build highly polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, blueprints, and camera tools

Establish consistent visual patterns for motion, FX, transitions, scale, and proportion

Create animated UI transitions and cinematic camera moves using Sequencer and related tools

Plan UI tech art adaptation across platforms, balancing fidelity, memory, and performance

Own UI tech art tooling, pipelines, and asset management to improve team efficiency

Mentor UI artists and visual designers to align execution with the shared motion and material language

Integrate 3D and UI workflows, including spatial and diegetic UI, cameras, and framing

Optimize shaders, textures, and materials through profiling and real-time performance tuning

Collaborate with designers to refine micro-interactions and ensure a premium UI feel

Requirements3+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist in games

Senior-level mentorship skills for guiding UI artists and visual designers

Strong cross-platform planning skills balancing visual fidelity and performance

Expert Unreal Engine 5 skills, including Material Editor and Niagara Advanced Sequencer skills for animated transitions and cinematic camera moves

Strong shader and UV math skills, including material functions/systems and optimization

Solid 3D and UI integration skills across cameras, lighting, framing, and post-processing

Strong real-time lighting and post-process knowledge for mood and atmosphere

Proven motion design skills for timing, easing, micro-interactions, and hover states

Excellent collaboration skills to elevate established UX and visual designs

High comfort with ambiguity in exploratory iteration to find the right feel Upper-Intermediate English (B2) proficiency in speaking and collaboration

Nice to have

Experience with reusable or modular VFX and material systems across large UI surfaces

Familiarity with UMG UI logic interacting with material and VFX systems

Experience with AI Assistants to accelerate prototyping, documentation, or tooling workflows

Background in gaming cinema tics, trailers, or environmental mood and lighting design

We offer

International projects with top brands

Work with global teams of highly skilled, diverse peers

Healthcare benefits

Employee financial programs

Paid time off and sick leave

Upskilling, reskilling and certification courses

Unlimited access to the Linked In Learning library and 22,000+ courses

Global career opportunities

Volunteer and community involvement opportunitiesEPAM Employee Groups Award-winning culture recognized by Glassdoor, Newsweek and Linked In
Position Requirements
10+ Years work experience
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