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Principal Product Designer

Job in Austin, Travis County, Texas, 78716, USA
Listing for: IFS North America, Inc.
Full Time position
Listed on 2026-07-29
Job specializations:
  • IT/Tech
Salary/Wage Range or Industry Benchmark: 120000 - 180000 USD Yearly USD 120000.00 180000.00 YEAR
Job Description & How to Apply Below

Full-time

Company Description

IFS is a billion-dollar revenue company with 7000+ employees on all continents. We deliver award-winning enterprise software solutions through the use of embedded digital innovation and a single cloud-based platform to help businesses be their best when it really mattersat the Moment of Service.

At IFS, we're flexible, we're innovative, and we're focused not only on how we can engage with our customers, but on how we can make a real change and have a worldwide impact. We help solve some of society's greatest challenges, fostering a better future through our agility, collaboration, and trust.

We celebrate diversity and accept that there are so many different perspectives in this world. As a truly international company serving people from around the globe, we realize that our success is tantamount to the respect we have for those different points of view.

By joining our team, you will have the opportunity to be part of a global, diverse environment; you will be joining a winning team with a commitment to sustainability; and a company where we get things done so that you can make a positive impact on the world.

We're looking for innovative and original thinkers to work in an environment where you can #Make Your Moment  so that we can help others make theirs.

If you want to change the status quo, we'll help you make your moment. Join Team Purple. Join IFS.

Job Description

You'll be designing for people whose work actually matters: maintenance engineers, field service technicians, operations planners working in environments where the software either helps or gets in the way. The stakes are real and the problems are hard, which is exactly what makes this role interesting.

At IFS, product design means owning the full problem, not just the screens. You'll work in a cross-functional squad alongside engineers and product managers, with the scope and support to do the work properly. From problem framing through to something shipped and measured.

But the deeper question is harder than that. The industries IFS serves (field service, asset management, manufacturing, supply chain) are changing faster than the software that runs them. By 2030, we're not confident the interface paradigms we rely on today will still be the right ones. AI, ambient computing, voice, autonomous systems: any of these could fundamentally change how an operations planner or a field engineer interacts with software, or whether they interact with it at all.

That's not a problem we've solved. It's the problem you'd be working on.

Whatyou'lldo Product Design
  • Own design for defined feature areas end-to-end from problem framing through to production-ready Figma files, with a clear rationale for every decision
  • Work in a cross-functional squad with engineers and PMs, making real decisions rather than executing on someone else's brief
  • Present design thinking to stakeholders with confidence handling pushback with evidence, not just conviction
Discovery & Research
  • Plan and run user interviews, JTBD analysis, and journey mapping independently turning findings into clear design direction, not just a readout
  • Track quantitative signals alongside qualitative insight, and use both to drive iteration
AI & Emerging Technology
  • Design AI-driven features with a clear understanding of where AI helps and where it introduces risk prompts, fallbacks, and human-in-the-loop moments included
  • Bring a genuine perspective on how the interfaces we'rebuilding today might become obsolete and what should replace them
Design Systems & Quality
  • Contribute to the IFS design system by proposing reusable components and patterns rather than designing one-offs
  • Apply WCAG 2.1+ accessibility standards from the start, and design for edge cases, error states, and real-world data not just the happy path

You’llknowit'sworking when your work ships, holds up in the field, and raises the bar for the next thing. Concretely: task success rates improve, UX-related support tickets drop, and the squad reaches for your work as a reference rather than a starting point.

Qualifications

You may be a good fit if you:

  • You have at least three years of end-to-end product design experience from…
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