Linux Engineer - Systems; Austin, TX
Listed on 2026-03-11
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Software Development
Software Engineer
Engineer - Systems
Location:
Austin, TX ABOUT WIND RIVER
Wind River is a global leader in delivering software for mission-critical intelligent systems. For more than four decades, the company has been an innovator and pioneer, powering billions of systems that require the highest levels of security, safety, and reliability.
Wind River helps customers across automotive, aerospace, defense, industrial, medical, and telecommunications industries solve complex technology challenges on their journey toward the new intelligent machine economy. The company’s software powers generation after generation of the safest, most secure systems in the world. Examples include playing a key role in NASA space missions such as Artemis I, the James Webb Space Telescope, and multiple Mars rovers.
We’ve achieved recent 5G milestones including the world’s first successful 5G data session with Verizon and building one of the largest Open RAN networks in the world with Vodafone.
The company has received industry recognition for its technology innovation and leadership, and for its workplace culture, including global Great Place to Work certification and being named a “Top Workplace” for ten consecutive years. If you want to be part of a unique culture where the lived experience is based on our cultural attributes of growth mindset, customer-focus, and diversity, equity, inclusion & belonging, come join us and help advance the future software defined world.
ABOUTTHE OPPORTUNITY
The Engineer - Systems is an individual contributor role that develops and maintains embedded Linux systems software. Engineers work as part of a team to implement features, fix bugs, and contribute to the overall quality and functionality of Wind River's embedded Linux platforms and tools.
In your daily job you will:
Development & Implementation- Develop and maintain embedded Linux systems software
- Implement features, bug fixes, and enhancements
- Write clean, maintainable code following team standards
- Debug and resolve technical issues
- Write unit tests and contribute to test coverage
- Participate in code reviews and provide constructive feedback
- Follow coding standards and best practices
- Refactor code to improve quality and maintainability
- Document code and technical designs
- Ensure code meets quality and performance requirements
- Work collaboratively with team members
- Participate in sprint planning, daily standups, and retrospectives
- Communicate progress and blockers effectively
- Share knowledge and learn from teammates
- Contribute to team process improvements
Key skills and competencies for succeeding in this role are:
- Eagerness to learn:
Willingness to grow in one or more of kernel sustaining, BSP, feature development, user space, systems, or tool chain with mentorship and training - Foundational technical ability:
Ability to read and write C/C++, use Git, follow build and test procedures, and debug with guidance - Collaboration:
Ability to work in a distributed team across US, Romania, and India, ask questions, and communicate progress and blockers clearly
- Assist with applying security patches and CVE-related fixes under guidance
- Help backport patches and run kernel build and test procedures
- Learn kernel subsystems, drivers, and debugging (e.g., kgdb, ftrace) with mentorship
- Validate kernel changes on supported platforms and document results
- Maintain and update BSP configurations and device tree snippets with direction
- Support hardware bring-up and validation; run BSP test procedures
- Learn bootloaders (e.g., U-Boot), device trees, and hardware documentation
- Document BSP changes and hardware requirements
- Implement well-scoped parts of new features from specifications and design docs
- Write and run tests for new functionality; update user-facing or developer documentation
- Participate in feature design and estimation discussions to learn the process
- Test features on assigned platforms and report issues
- Fix bugs and address issues in user space libraries and applications with guidance
- Learn POSIX APIs, system libraries (e.g., glibc, musl), and build…
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