Senior Software Engineer, Service Enablement
Listed on 2026-06-02
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Software Development
DevOps, Cloud Engineer - Software
Description & Requirements
Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. Everyone is part of the story, a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Central Technology is the force multiplier, accelerating creative opportunity and progress are a world‑class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI‑driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.
Infrastructure & Platform Services builds and runs the technology foundation for EA's games. Our teams deliver the live services and backend infrastructure that are used to ship, scale, and operate secure, reliable game experiences for millions of players worldwide.
As a Senior Software Engineer, you will report to the Director, Service Enablement.
Responsibilities- Design, develop, and maintain scalable APIs and automation services to manage platform operations.
- Implement Git Ops‑based deployments using ArgoCD or similar tools to ensure declarative, reliable automation.
- Collaborate with Platform, Security, and Dev Ops teams to define APIs and automation standards for infrastructure services.
- Ensure the reliability, performance, and observability of automation workflows using metrics, tracing, and logging.
- Troubleshoot and resolve technical issues across infrastructure and CI/CD pipelines and mentor junior engineers on software design patterns.
- Contribute to architecture design, documentation, and best practices for infrastructure automation.
- Stay current with latest tools and practices in automation, Kubernetes, and the Dev Ops ecosystem.
- 8+ years designing and building production software systems.
- Expertise in Golang.
- Experience coding in at least one object‑oriented language, such as Java or C++.
- Familiarity with CI/CD pipelines, containerization (Docker), and Linux‑based systems.
- Experience collaborating in Agile/Dev Ops environments and working with infrastructure and security teams.
- Solid knowledge of version control, automated testing, and code quality best practices.
- Experience with software release management and semantic versioning.
- Understanding of distributed systems concepts and failure modes.
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law.
EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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