Senior Product Manager
Listed on 2026-06-03
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Software Development
Video Game, Game Development / Testing
Overview
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter.
About the Creator Portal Experience TeamOur team helps EA Studios launch and operate Creator Programs at scale through a unified Creator Portal and Admin Experience. We make it easier for studios to onboard and engage Creators, manage and review Creator content submissions, scale program operations, and monetize user‑generated content and experiences in and around our games. As we expand and support new Creator initiatives, our team builds standardized, configurable platform experiences that adapt to different studio strategies and program models.
PositionSenior Product Manager (18‑month contract)
Location - Open to hiring in Redwood Shores (California) and Austin (Texas);
Hybrid – 3 days in office.
- Own and deliver end‑to‑end Creator Portal and Admin capabilities that support Creator and internal team workflows across multiple studio programs.
- Define clear product requirements, align scope, and drive execution from concept through launch and run‑state readiness.
- Translate platform strategy into roadmaps, priorities, and measurable outcomes, balancing near‑term studio launch needs with long‑term standardization and reuse.
- Partner with engineering and architecture to deliver configuration‑first solutions, ensuring new capabilities become reusable patterns for future studios rather than bespoke features.
- Work directly with studio partners and Central Technology teams to understand program goals, align requirements and dependencies, and support launch planning.
- Drive UX consistency and usability by collaborating with design on scalable portal patterns, design system adoption, and studio‑specific branding within defined guardrails.
- Lead cross‑functional planning and delivery, including roadmap ownership, backlog prioritization, sprint goals, dependency management, QA/UAT coordination, risk management, and launch readiness.
- Communicate decisions, progress, trade‑offs, risks, milestones, and outcomes clearly to studios, partners, and leadership.
- 4–6 years of product management experience, ideally in gaming, creator ecosystems, user‑generated content, digital marketplaces, platform products, or consumer technology.
- Experience shipping products that serve multiple teams, programs, or customer groups, where reuse, consistency, and scalability are critical.
- Strong product judgment and systems thinking, with the ability to balance standardization and flexibility while building solutions that scale beyond a single use case.
- Ability to lead through influence by aligning engineering, design, analytics, and stakeholders around clear priorities, trade‑offs, and outcomes in fast‑moving environments.
- Experience coordinating delivery across engineering, design, analytics, and partner teams, including managing dependencies, trade‑offs, and boundaries between standardized and configurable capabilities.
- Clear, thoughtful communication skills, with the ability to explain complex topics in a way that builds alignment across technical and non‑technical audiences.
- Relevant domain exposure in gaming, creator ecosystems, user‑generated content, marketplaces, or consumer platforms is helpful but not required.
- California (depending on location e.g., Los Angeles vs. San Francisco) – $120,600 – $184,000 USD
Pay offered will be determined based on a number of relevant business and candidate factors (e.g., education, qualifications, certifications, experience, skills, geographic location, or business needs).
Compensation and BenefitsIn the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) for temporary full‑time employees scheduled to work full time.
About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences,…
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