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Mid-Level 3D Modeling Artist (Maya) 3+yrs Exp

Job in Bengaluru, 560001, Bangalore, Karnataka, India
Listing for: Infobells Interactive Solutions
Full Time position
Listed on 2026-08-20
Job specializations:
  • Creative Arts/Media
  • Entertainment & Gaming
Job Description & How to Apply Below
Location: Bengaluru

Company Description :
Infobells Interactive Solutions is a Bangalore-based production and distribution company specialising in digital children’s edutainment content. The in-house studio produces engaging, high-quality animated content designed to educate and entertain young audiences. Infobells has built one of India’s most recognised kids edutainment catalogues, with a strong focus on creativity and learning. Team members collaborate across disciplines to create innovative storytelling experiences for children on digital platforms.

The company offers a creative environment where artists can contribute to impactful content for young learners.

Role Description :
The Mid-Level 3D Modelling Artist (Maya) role is a full-time, on-site position based in Bangalore Urban. The artist will create high-quality 3D character and environment models in Maya aligned with the studio’s visual style and technical requirements. Day-to-day responsibilities include modelling, texturing, and preparing assets for rigging and animation, as well as collaborating closely with concept artists, animators, and lighting teams.

The role involves optimising models for performance, maintaining consistency across projects, and adhering to established production pipelines and deadlines. The artist will also participate in reviews, implement feedback, and help maintain asset libraries and documentation.

Qualifications
Strong proficiency in 3D Modeling in Maya, with solid experience creating stylised characters and environments.
Hands-on experience with Texturing and Lighting for animated content, ensuring visually appealing and consistent assets.
Practical knowledge of Rigging fundamentals to prepare models for animation workflows.
Optionally leverage AI generation tools (such as Midjourney, Stable Diffusion, or 3D mesh generators) to assist in rapid concepting, base texturing, or asset iteration.
Familiarity with Blender or other 3D tools as a complementary skill is an advantage.
Minimum 3 years of professional experience in 3D art, preferably in animation, edutainment, or related media.
Ability to follow artistic direction, work within a production pipeline, and meet project timelines collaboratively.
Strong portfolio demonstrating 3D modelling, texturing, and lighting skills in stylised or children-focused content.
Relevant diploma or degree in Animation, Fine Arts, Digital Media, or a related field is preferred.
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