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Lead Game Engineer — Build Fast, Ship Platforms

Job in Baton Rouge, East Baton Rouge Parish, Louisiana, 70873, USA
Listing for: Pixel Dash Studios
Full Time position
Listed on 2026-07-15
Job specializations:
  • Software Development
    Game & 3D/XR Development, Software Engineer, C++ Developer
Job Description & How to Apply Below
Position: Lead Game Engineer — Build Fast, Ship Across Platforms

Senior Game Designer

Location:

Baton Rouge, LA

Pixel Dash Studios is seeking an experienced game designer with a passion for game development, experience shipping games, and the ability to lead the design efforts of the project. We work on original game development and client projects across mobile, PC, console, and VR. Candidates should be willing to work on a variety of projects, genres, engines, and platforms.

You will be responsible for the creative vision of game projects, communicating the vision to the team, and working with engineering and art leads to direct the development of the product.

  • 5+ years of professional experience within the games industry
  • Experience working with Unity or Unreal engines
  • Experience in creating and owning features for games
  • Strong ability to design and implement game systems
  • Natural ability for problem solving without outside direction
  • Well organized and can plan tasks for engineers and artists
  • Willingness to work on various projects of different size, genre, engine and platform
  • Ability to communicate and work well within an interdisciplinary team
Lead Game Engineer

Location:

Baton Rouge, LA

Pixel Dash Studios is seeking an experienced software engineer with a passion for game development, experience shipping games, and the ability to lead the engineering efforts of the project. We work on original game development and client projects across mobile, PC, console, and VR, with a willingness to work on a variety of projects.

You will be expected to deliver flexible, performant, and well designed code for new games and within existing codebases. You will be responsible for software architecture, directing other engineers, and working with art and creative leads to determine appropriate technical direction.

  • 6+ years of professional software engineering experience within the games industry
  • Good understanding of programming in C++ or C#
  • Experience working with Unity or Unreal engines
  • Strong ability to design and implement game systems
  • Natural ability for problem solving without outside direction
  • Well organized and can plan tasks for other engineers
  • Willingness to work on various projects of different size, genre, engine and platform
  • Ability to communicate and work well within an interdisciplinary team
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