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Senior Environment Artist

Job in Bellevue, King County, Washington, 98009, USA
Listing for: PUBG Studios Seattle
Full Time position
Listed on 2026-07-17
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 103000 - 155000 USD Yearly USD 103000.00 155000.00 YEAR
Job Description & How to Apply Below

Our office is located in Bellevue, Washington
.

The person we’re looking for:

We are seeking a highly experienced Senior Environment Artist with deep expertise in large-scale world creation
, set dressing,
terrain generation
, landscape development
, procedural techniques and advanced shader authoring
. This role requires strong artistic vision, technical expertise, and collaboration skills to influence environment art quality and support a team of artists through mentorship and knowledge sharing. The ideal candidate has a deep understanding of composition, lighting, materials, and environmental storytelling, with a proven track record of creating high-quality game environments.

This position is in-office in Bellevue, WA and reports to the Lead Environment Artist.

Responsibilities
  • Create and own large-scale environments from block out through final polish.
  • Design and develop realistic terrains, biomes, landscapes, and natural ecosystems.
  • Build modular environment kits and world-building pipelines for massive open worlds.
  • Support complex environment art efforts and serve as a subject matter expert for large scale world creation, mentor a team of artists, providing quality bar-setting examples, constructive feedback and fostering professional growth.
  • Work closely with Art Directors, Leads, Designers, and Technical Artists to ensure visual consistency and technical feasibility.
  • Develop and refine environmental storytelling techniques to create immersive game worlds.
  • Contribute to the development and evolution of environment art workflows, tools, and best practices that improve quality, efficiency, and scalability.
  • Identify production challenges, technical limitations, and content creation bottlenecks, collaborating with cross-functional teams to develop effective solutions.
  • Optimize assets for performance and memory constraints while maintaining high visual fidelity.
  • Support in managing art production pipelines to ensure deadlines and quality expectations are met.
  • Work with engineers and level designers to ensure seamless asset integration into the game engine.
  • Stay up to date with industry trends and push the boundaries of game environment art.
A Typical Day May Include:
  • Reviewing builds with an eye to maintaining a high-quality bar while respecting project or technical requirements.
  • Communicating with leadership to align on various topics like art direction and project timelines.
  • Creating high-quality game art content.
  • Providing constructive feedback to other artists to establish best practices and document workflows.
Please include:
  • High-quality environment art for video games, including examples of realistic work and demonstrated understanding of composition, lighting, and asset pipelines.
  • Examples of large-scale environments or open-world scenes.
  • Terrain and landscape breakdowns.
  • Shader/material examples.
  • Wireframes and optimization examples where applicable.
  • Breakdown documentation demonstrating your workflow and technical contribution.
Qualifications
  • 5-8+ years of experience as an environment artist in the video game industry with at least 2 shipped titles.
  • Strong leadership and mentorship skills, with experience guiding and supporting a team of artists.
  • Proficiency in industry tools such as Blender, Substance Suite, Zbrush and Photoshop.
  • Deep knowledge of landscape creation tools, such as Houdini, World Machine, Gaea etc.
  • Deep knowledge in the creation and analysis of pixel shaders.
  • Experience using photo scan data as well as satellite imagery.
  • Experience with Unreal Engine, including material and pixel shader creation.
  • Deep understanding of P  workflows, composition, lighting, and environmental storytelling.
  • Experience with terrain systems, modular and procedural content workflows.
  • Strong understanding of real-world architecture, set dressing and infrastructure.
  • Ability to balance artistic vision with technical constraints for optimized performance.
  • Strong communication and problem-solving skills, with the ability to work collaboratively across teams.
  • Excellent English written and verbal communication ability.
Personal Attributes
  • Proactive, self-motivated, and able to work independently.
  • Passion for video games and interactive entertainment.
  • Strong desire to learn and stay updated with the latest industry trends and technologies.
What we offer
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare – ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous benefits include 20 days PTO, 12 paid holidays and a studio-wide holiday break annually
  • Ample sick leave days annually to prioritize your well-being
  • Health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy meal reimbursements, and snacks and beverages for in office staff
  • 401K with a company match for your…
Position Requirements
10+ Years work experience
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