Unreal Engine Software Engineer, Character & Animation
Job in
Bellevue, King County, Washington, 98009, USA
Listed on 2026-06-14
Listing for:
Gravity Engineering Services Pvt Ltd.
Full Time
position Listed on 2026-06-14
Job specializations:
-
Software Development
C++ Developer, Software Engineer, Game & 3D/XR Development
Job Description & How to Apply Below
About the Role
Epic Games is looking for an Unreal Engine Software Engineer, Character & Animation to join our team in Bellevue, WA. In this role, you will be responsible for creating and maintaining high-quality character and animation systems that are used across a wide variety of games and interactive experiences developed within Unreal Engine.
Responsibilities- Design, implement, and maintain scalable and performant character and animation systems within Unreal Engine.
- Collaborate with artists, designers, and other engineers to understand and implement character and animation requirements.
- Optimize existing systems for performance and memory usage.
- Debug and resolve issues related to character and animation systems.
- Contribute to the overall architecture and design of the Unreal Engine.
- Stay up-to-date with the latest advancements in real-time character and animation technologies.
- Strong proficiency in C++ and object-oriented programming.
- Extensive experience with Unreal Engine
, particularly its character and animation pipelines. - Deep understanding of real-time 3D character animation systems
, including rigging, skinning, and blend shapes. - Experience with physics and simulation systems related to characters.
- Strong problem-solving and debugging skills.
- Excellent communication and teamwork abilities.
- A passion for creating high-quality interactive experiences.
- Knowledge of linear algebra and 3D math
.
- Experience with other game engines or animation software.
- Familiarity with various animation techniques (e.g., motion capture, procedural animation).
- Experience with performance profiling and optimization tools.
- Experience with large-scale game development.
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