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Software Engineer; Game Engine​/XR

Job in Burlingame, San Mateo County, California, 94012, USA
Listing for: Intelliswift - An LTTS Company
Contract position
Listed on 2026-05-19
Job specializations:
  • Software Development
    Game Development / Testing, Software Engineer, AI Engineer, C++ Developer
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below
Position: Software Engineer (Game Engine / XR)

Job Title:

Software Engineer (Game Engine / XR)

Duration: 7 Months Contract to start with

We are looking for a Senior Software Engineer (Game Engine / XR) to help build and enhance developer integrations that power immersive technology platforms. This role focuses on enabling developers by improving engine integrations, development workflows, and tooling that simplify building applications in XR environments.

You will work across the stack from low-level engine systems to developer-facing tools, helping bridge platform capabilities with real-world developer needs. This position requires strong technical depth, ownership, and comfort working in large, complex codebases using modern, AI-assisted development workflows.

Responsibilities
  • Develop and maintain game engine integrations, with a primary focus on Unreal Engine
  • Improve and extend SDK functionality by fixing bugs, enhancing existing features, and building new capabilities
  • Build developer tools, workflows, and visualizations to support immersive technology use cases
  • Prototype and implement demos to showcase new platform features and capabilities
  • Collaborate with cross-functional teams to identify developer challenges and design scalable solutions
  • Contribute to improving overall developer experience and productivity
Required Qualifications
  • 5+ years of professional software development experience with strong engine-level programming
  • Expertise in C++ and at least one scripting language (C#, Python, or similar)
  • Deep experience with Unreal Engine internals, including plugin/module development
  • Strong understanding of 3D graphics, real-time rendering, and simulation concepts
  • Experience working with AI-assisted development tools (e.g., code generation, automation tools)
  • Ability to navigate large codebases and work independently in a fast-paced environment
  • Strong communication and collaboration skills
  • Bachelor's degree in computer science or equivalent experience
Preferred Qualifications
  • Experience with XR/AR/VR development frameworks (e.g., OpenXR or similar standards)
  • Background in gameplay development with shipped or published projects
  • Experience with performance profiling and optimization (CPU, GPU, memory)
  • Knowledge of graphics programming (shaders, OpenGL, Vulkan, or equivalent)
  • Familiarity with other game engines (Unity, Godot, etc.)
  • Exposure to advanced developer workflows such as automation, tooling pipelines, or AI-assisted development environments
  • Proficiency in multiple programming languages
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