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Faculty, 3D Modeling, Art and Animation; Texturing

Job in Burnaby, BC, Canada
Listing for: British Columbia Institute of Technology
Part Time position
Listed on 2026-07-24
Job specializations:
  • Creative Arts/Media
    Computer Graphics / 3D / Animation
Salary/Wage Range or Industry Benchmark: 69006 CAD Yearly CAD 69006.00 YEAR
Job Description & How to Apply Below
Position: Faculty, 3D Modeling, Art and Animation (Texturing 1)
Faculty, 3D Modeling, Art and Animation (Texturing
1)
Position Summary
BCIT’s School of Business + Media is seeking a temporary, part-time (0.2 FTE) Faculty, 3D Modeling, Art and Animation. We are seeking individuals who are highly qualified, enthusiastic, committed to quality and innovation in meeting our students’ needs, and who value the importance of teamwork in the workplace.

MDAA 1183 Texturing 1 (20%)

In this course, students are introduced to image creation and editing software and how it specifically applies to texturing 3D objects. Students will create and prepare textures for 3D objects using industry standard texture creation software. Students will explore different methods of photo manipulation and texture creation, alongside the basics of applying those textures in 3D animation and modeling software applications with minimal stretching or visible seams.

Students will be introduced to unwrapping the UVs of various organic and hard surface models early on and its importance will be reinforced in assignments and tests. Baking normal maps and the various techniques to achieve clean results will be introduced.

Duties & Responsibilities
The successful candidate will deliver high-quality instruction within the 3D Modeling, Art and Animation diploma program. Responsibilities include preparing and delivering course materials; assessing and evaluating student performance; providing mentorship, feedback, and academic support; maintaining course records; fostering an inclusive and engaging learning environment; and ensuring curriculum delivery reflects current industry standards and practices. Instructors are expected to collaborate with colleagues, contribute to program quality and continuous improvement initiatives, and support student success through professional, effective, and student-centered teaching.

Qualifications

Required Qualifications

Diploma or Degree in 3D Animation, Game Art, Visual Effects, Computer Graphics, or related discipline, or equivalent professional industry experience.

Minimum 5 years of professional experience in texturing, surfacing, look development, environment art, or a closely related role within the game, animation, or visual effects industry.

Demonstrated expertise creating production-ready textures using Adobe Substance 3D Painter and image editing software.

Demonstrated expertise with UV mapping and UV unwrapping workflows in Autodesk Maya, including efficient UV layouts, texel density, UDIM workflows, and minimizing visible seams and stretching.

Strong understanding of physically based rendering (P ) materials, including albedo, roughness, metallic, ambient occlusion, normal, opacity, and emissive texture workflows.

Experience baking normal maps and mesh maps from high-resolution to game-ready models while minimizing baking artifacts.

Strong understanding of colour management, linear workflows, and texture preparation for modern rendering and real-time pipelines.

Demonstrated ability to provide constructive critique and mentorship that helps students develop technically sound and visually appealing textures.

Excellent communication, organizational, and interpersonal skills, with the ability to support students from a range of skill levels.

Preferred Qualifications

Previous post‑secondary teaching or mentoring experience.

Demonstrated industry success and appropriate and current experience and skills in the entire 3D pipeline including 3D Modeling, Animating, Rigging Texturing, Lighting, Rendering, and Unreal Engine.

Experience creating textures for both film and the game industry.

Benefits – Why you’d love working with us

Competitive pay

Minimum of twenty‑five days of vacation (or more, depending on your position)

Competitive employer-paid extended health and dental plan – take a look at the benefit plans

Defined benefit pension plan with employer contributions

Access to most BCIT Flexible Learning courses free of charge

Wellness and Employee Assistance programs

Complimentary membership with free access to the Fitness Centre, Gymnasium, and more

Eligibility requirements apply, benefits may vary depending on the employee group the position belongs to and whether the position…
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