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Programming Disciplines - Talent Pool; N America

Job in Charleston, Charleston County, South Carolina, 29408, USA
Listing for: Side
Full Time position
Listed on 2026-06-28
Job specializations:
  • Software Development
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below
Position: Programming- (Various Disciplines) - Talent Pool (N America)

Responsibilities

  • Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture
  • Develop and maintain tools that empower content creators, designers, and QA teams
  • Contribute to Live Ops, build pipelines, or deployment systems for scalable and stable game delivery
  • Implement and refine networking, multiplayer architecture, or backend services for seamless player experiences
  • Collaborate with cross-disciplinary teams to ensure smooth integration of art, design, and systems
  • Profile and optimize performance, memory usage, and load times across platforms
  • Troubleshoot bugs, resolve bottlenecks, and propose clean, maintainable solutions
Qualifications
  • Experience
    • 3 or more years of professional experience in engineering roles in games or related tech fields
    • Shipped at least one title on PC, console, mobile, or VR/AR
    • Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or Dev Ops
  • Technical Skills
    • Proficiency in C++, C#, Python, or equivalent languages
    • Hands‑on experience with Unity, Unreal Engine, or proprietary engines
    • Familiarity with source control, debugging tools, performance profiling, and agile workflows
  • Collaboration and Communication
    • Comfortable working in cross‑functional teams with artists, designers, and producers
    • Clear written and verbal communication for documenting and sharing technical solutions
  • Mindset
    • Proactive, curious, and solution‑oriented
    • Passionate about games, scalable systems, and collaborative development
  • Preferred Skills
    • Experience with AAA pipelines, real‑time rendering, or platform certification
    • Exposure to cloud platforms such as AWS, Azure, or GCP and CI/CD pipelines
    • Familiarity with Live Ops strategies, telemetry, and remote content deployment
    • Prior co‑dev experience or working with distributed teams
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