Simulation Expert — to-Sim 3D Environments & Assets
Listed on 2026-10-04
-
IT/Tech
AI Business & Operations -
Research/Development
AI Business & Operations
Simulation Expert
- Real-to-Sim 3D Environments & Assets
$60 - $150/hour
pay
Required Skills- isaac sim
- gazebo
- mujoco
- unity
- unreal
- pybullet
- 3d modeling
- cad
- environment design
- physics simulation
- rigid body dynamics
- material properties
- simulation troubleshooting
- collaboration with scientists
- attention to detail
micro1 is the leading AI data lab for training frontier models and evaluating AI agents. Experts contribute their diverse subject matter knowledge across domains such as finance, healthcare, STEM engineering, and more. micro1 transforms that real-world expertise into high-quality training data, evaluations, and feedback loops that improve how AI systems learn, reason, and perform.
Our platform identifies and vets top talent through an AI recruiter, enabling high-quality expert contributions aim to enable 1 billion people to do meaningful work by applying their expertise to AI. As our global expert network grows, micro1 is building the human intelligence layer for frontier AI.
RoleTitle:
Simulation Expert
- Real-to-Sim 3D Environments & Assets Role Type:
Contractor
Location:
Remote
micro1 is engaging Simulation Experts
- Real-to-Sim 3D Environments & Assets to contribute to a customer's project focused on advanced simulation and artificial intelligence training. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required - your domain knowledge is what matters.
- Build and configure 3D assets and environments in simulation platforms (Isaac Sim, Gazebo, Mu Jo Co , or similar)
- Translate real-world objects and instruments into simulation, matching geometry, scale, material, and physical behavior
- Collaborate with scientists and subject-matter experts to validate accuracy of simulated environments
- Tune physical parameters (mass, friction, collision properties, joint dynamics) so simulated objects behave like their real counterparts
- Troubleshoot discrepancies between simulated and real-world behavior
- Hands-on experience with at least one robotics/physics simulation platform (Isaac Sim, Gazebo, Mu Jo Co , Unity, Unreal, PyBullet, etc.)
- Background in 3D modeling, CAD, or environment design
- Understanding of physics simulation (rigid body dynamics, materials, sensors)
- Strong collaboration skills working with scientific/technical stakeholders
- Attention to detail in matching real-world fidelity
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