Undergraduate Researcher - FWS
Listed on 2026-08-28
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Software Development
App Developer - Mobile/Web, Software Engineer
Augmented Reality Application Developer
Devin Harris' lab has developed an augmented reality (AR) application to support structural engineering education. The application is already published and available on the App Store. It is intended to help students visualize and interact with structural engineering concepts that are difficult to convey through traditional instruction. The lab is seeking a Computer Science student to help maintain the application and contribute to its continued development.
The undergraduate researcher will join the existing development team. This is a continuity role: the priority is being able to take over an existing, shipped application, understand how it works, and keep developing it. Work will be conducted under the supervision of the lab and in coordination with the current student developers.
Responsibilities:
- Learn and take ownership of an existing, published AR application built in Unity (C#).
- Contribute to feature development on the application.
- Refactor and streamline existing code to improve readability, maintainability, and performance.
- Coordinate with the current team of CS students.
- Apply object-oriented design principles when structuring new code.
Required Qualifications:
- Foundational coding experience, including data structures and familiarity with object-oriented programming in at least one language.
- Ability to read, understand, and extend an existing codebase written by others.
Preferred Qualifications:
- Familiarity with Unity and C#.
- Some experience with augmented or virtual reality development. The lab intends to expand the application toward VR in the future, so VR experience or interest is especially valued.
- Some experience with graphic design.
- Typically a second-year student who has completed core CS coursework (though strong candidates at other stages will be considered).
Compensation: $15/hr.
Scheduled
Hours:
10-20 per week.
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