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Senior Product Designer

Job in Chicago, Cook County, Illinois, 60290, USA
Listing for: Alchemy
Per diem position
Listed on 2026-10-09
Job specializations:
  • Creative Arts/Media
    Creative Design / Digital Art
Salary/Wage Range or Industry Benchmark: 95000 - 130000 USD Yearly USD 95000.00 130000.00 YEAR
Job Description & How to Apply Below

About The Role

As a Product Designer you'll sit at the intersection of product design, product thinking, and front-end engineering- someone who can take early, ambiguous ideas and turn them into interactive, evaluable experiences fast, helping teams make better decisions sooner.

This role is front-end and systems-heavy, with a strong balance of hands-on building and product design partnership. You'll help us scale and evolve Alchemy's UI system- owning core components, patterns, and implementation quality- while also jumping into product work when needed to unblock teams and raise the craft bar. This is a high-leverage role: you'll reduce handoff friction, increase prototype velocity, and elevate UI quality through hands-on building, close collaboration, and a strong point of view on systems.

What

You'll Do

Build production-quality prototypes (and, when appropriate, ship production front-end code) to validate UX direction quickly- often on tight timelines.

Own and evolve Alchemy's design system in practice: build and maintain reusable components, patterns, and interaction primitives that scale across products.

Translate design intent into high-quality React/Type Script UI, with attention to spacing, hierarchy, motion, and interaction polish.

Drive system scalability: identify gaps, propose improvements, and ship additions that make the product ecosystem more consistent and faster to build.

Partner closely with product designers to improve the craft and feasibility of design work- bringing an engineer's pragmatism and a designer's taste.

Collaborate tightly with product engineers to reduce rework and make the path from prototype -> implementation smoother.

Improve "how we build UI" muscle across teams: documentation, examples, and workflow improvements that raise the baseline.

Build for an AI-native product future: create interaction patterns and UI foundations that support rapid experimentation and iteration in AI-driven experiences.

Contribute to design-system adoption and quality: tokens/components/docs, accessibility standards, and tooling (e.g., Storybook) when needed.

Help teams iterate in short cycles (e.g., ~5-10 day "idea -> prototype -> decision" loops), bringing clarity to what’s possible and what’s worth building.

What We’re Looking For

Strong front-end fundamentals and comfort building interactive UI (e.g., React + Type Script; equivalent stacks welcome).

Systems-minded builder: you've shipped and maintained component libraries / design systems (tokens, components, documentation, adoption).

A designer's eye: you care about hierarchy, spacing, typography, interaction details, and visual polish.

Proven ability to prototype quickly without sacrificing craft—and to choose the right fidelity for the question at hand.

Ability to operate in ambiguity and move fast with high ownership.

Clear communicator across disciplines; you can translate between design intent and technical constraints.

Bonus: accessibility fluency, Storybook (or similar), motion/animation experience, an

Position Requirements
10+ Years work experience
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