Unreal Engine Technical Game Designer - Combat & Systems
Listed on 2026-10-30
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Entertainment & Gaming
Game & 3D/XR Development
Mundfish is seeking a creative gameplay designer to own and refine multiple gameplay systems across projects. You will contribute to combat balance, progression pacing, and ecosystem development within Unreal Engine.
You will prototype new mechanics, develop opponents and skills, and work with C++, Blueprints, ABP and internal tools to bring features from concept to polished gameplay.
Join us at Mundfish as our next Unreal Engine Technical Game Designer
- Combat & Systems in United States.
We would love to welcome a new Unreal Engine Technical Game Designer
- Combat & Systems to our group in United States.
For the Unreal Engine Technical Game Designer
- Combat & Systems position at Mundfish, we are reviewing applications now.
Step into the Unreal Engine Technical Game Designer
- Combat & Systems role at Mundfish in United States and grow with us.
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