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Senior Animator
Job in
Chicago, Cook County, Illinois, 60601, USA
Listed on 2026-11-06
Listing for:
Workingames
Full Time
position Listed on 2026-11-06
Job specializations:
-
Entertainment & Gaming
Entertainer / Performer / Host
Job Description & How to Apply Below
Location:
United States, North America Apply More on Workin Games:
All jobs at Mob Entertainment
· Animator jobs
· Jobs in United States## Description
** Mob Entertainment
** is a startup multimedia studio that is best known for our hit indie horror game "
** Poppy Playtime"**. This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.
** To give a taste of our brand's popularity, more than 200 billion You Tube views of Poppy Playtime related content have occurred since the game's launch 6 years ago.
** Mob Entertainment is looking for a talented Senior Animator to create compelling character and creature animations for gameplay and cinematic experiences. The ideal candidate is a skilled, self-directed animator with a strong understanding of animation fundamentals, creative storytelling, and the technical requirements of game development. This role requires someone who can work independently, collaborate effectively across disciplines, and contribute to establishing the artistic vision, animation pipelines, and workflows of a project in early development.##
** What You Will Do
*** Create high-quality character and creature animations for gameplay and cinematic sequences, maintaining consistency with the project's established visual style and artistic direction.
* Take ownership of animation tasks from initial blocking through final polish and engine implementation, ensuring work meets both creative and technical requirements.
* Independently organize and prioritize assigned work, communicate progress, and proactively identify risks, dependencies, or potential scheduling concerns.
* Collaborate directly with Animation Leadership, Art Directors, Designers, Technical Animators, Production, and other departments to align animation work with gameplay, narrative, and technical needs.
* Participate in creative and technical discussions, providing animation expertise and helping identify practical solutions to development challenges.
* Collaborate with Technical Animation and other disciplines to establish and refine animation pipelines, workflows, and best practices during early project development.
* Develop efficient prototyping and iteration workflows that support rapid gameplay experimentation, evolving design requirements, and eventual production-quality implementation.
* Help identify animation requirements, technical dependencies, and potential pipeline challenges early in development, proposing scalable solutions that balance quality and efficiency.
* Apply strong animation fundamentals, including posing, timing, spacing, weight, body mechanics, and acting, to create believable and engaging performances.
* Provide constructive feedback, mentorship, and guidance to other animators, helping maintain and elevate animation quality across the team.
* Balance artistic quality with technical limitations, project scope, and production priorities, making informed decisions and communicating tradeoffs when necessary.
* Respond constructively to feedback and adapt to evolving creative direction and project requirements.##
** Requirements
* ** 6+ years of professional experience in game animation, or a portfolio demonstrating equivalent senior-level expertise.
* Exceptional understanding of 3D animation fundamentals, including body mechanics, weight, timing, posing, locomotion, and character performance.
* Demonstrated ability to create high-quality character animation, with strong versatility across different character types and performance styles.
* Strong proficiency in Autodesk Maya and experience with Unreal Engine animation systems and workflows.
* Experience creating animations for…
Position Requirements
10+ Years
work experience
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