Lighting Artist
Listed on 2026-11-07
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Entertainment & Gaming
Game & 3D/XR Development
Applicants must be currently residing in Japan and possess valid authorization to work in Japan.
Lighting Creation- Create high-quality, visually compelling lighting for environments and cinema tics.
- Produce lighting that aligns with the project’s artistic direction and storytelling, through mood, tone and atmosphere.
- Develop lighting optimized for real-time game engines.
- Work closely with the Art Director to maintain the overall art direction.
- Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.
- Participate in reviews, feedback sessions, and iterative development processes.
- Ensure lighting meets performance, memory, and platform-specific requirements across a variety of platforms.
- Collaborate closely with environment, VFX and technical art teams to integrate lighting with assets and pipelines
- Apply strong understanding of lighting for real‑time performance.
- Maintain consistency in quality while adhering to technical constraints and engine limitations.
- Troubleshoot and resolve creative and technical lighting challenges.
- Stay current with industry trends, emerging technologies, tools, and workflows.
- Contribute ideas and improvements to pipelines and production processes.
- Continuously push the visual quality and innovation of game art production.
Skills and Experience:
- Extensive experience as a Lighting Artist within the video game industry, with a strong portfolio showcasing high‑quality real‑time game assets.
- Strong understanding of lighting, composition, colour theory, and visual storytelling.
- Experience creating optimized assets for modern real‑time game engines such as Unreal Engine or Unity.
- Strong understanding of lighting tools (Lumen, light baking and post‑processing), performance optimization, and technical limitations across multiple gaming platforms.
- Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.
- Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.
- Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and Nintendo platforms.
- Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in‑game implementation.
Employment Type:
1-Year Contract
If you'd like to know more about Keywords Studios we recommend visiting our corporate site HERE
Keywords is committed to creating a diverse, inclusive and supportive working environment.
Role Information: EN
Studio:
Keywords Studios
Location:
Asia Pacific, Japan, Tokyo
Area of Work:
Art Services
Service:
Create
Employment Type:
Full Time, Contract
Working Pattern:
Remote
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