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Senior UI Artist/Technical Artist
Job in
Chicago, Cook County, Illinois, 60601, USA
Listed on 2026-10-31
Listing for:
EPAM Systems
Full Time
position Listed on 2026-10-31
Job specializations:
-
Software Development
Game & 3D/XR Development
Job Description & How to Apply Below
We're looking for a Senior UI Artist / Technical Artist to join our team. In this role, you will bridge visual design and technical implementation, transforming UX wireframes into high-quality, interactive user interfaces within Unreal Engine 5 (UE5). You will create and optimize UI elements, materials, shaders, and motion systems, ensuring visual fidelity, performance, and consistency across platforms. This position is ideal for a professional with strong art direction, motion design, and real-time rendering expertise, capable of owning the full process from concept design to in-engine integration and optimization.
Responsibilities- Convert UX wireframes into polished UI designs, prototypes, and design systems using Figma, Photoshop, and Illustrator
- Implement and animate user interfaces in Unreal Engine 5 using UMG, Slate, Material Editor, Niagara, Sequencer, and Blueprint logic
- Build and maintain menus, HUDs, UI shaders, VFX, and transitions for PC, console, and mobile platforms
- Establish reusable frameworks, material functions, template libraries, and animation systems to streamline workflows
- Apply camera, lighting, and post-processing techniques to enhance spatial and diegetic UI experiences
- Optimize UI assets for performance — texture packing, shader cost management, and runtime profiling
- Collaborate with UX designers, technical artists, and engineers to ensure seamless integration of visual design and functionality
- Maintain and evolve consistent style guides and design standards to align with overall artistic direction
- 5+ years of experience in UI Art, UI Technical Art, or Game UI Development
- Proven hands-on expertise with Unreal Engine 5, including UMG, Slate, Niagara, Blueprints, Sequencer, and Material Editor
- Strong understanding of UI animation principles, motion design, easing, and micro-interactions
- Experience designing and optimizing shaders, textures, and performance across multiple platforms
- Proficiency in lighting, rendering, post-processing, and spatial UI implementation
- Strong grasp of visual design fundamentals: typography, composition, hierarchy, and iconography
- Portfolio showcasing UI/UX design, in-engine motion graphics, and real-time FX work
- Fluent English communication skills for cross-functional collaboration
- Nice to have Experience with shader authoring tools, texture atlasing, and VFX integration for UI
- Familiarity with gameplay systems integration via Blueprints or C++
- Understanding of design systems for cross-platform scalability and accessibility
- Interest in emerging real-time UX/UI trends, 3D UI, and cinematic interface design
Position Requirements
10+ Years
work experience
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