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Lead Software Engineer - Automation

Job in Culver City, Los Angeles County, California, 90232, USA
Listing for: 2K Vegas
Full Time position
Listed on 2026-02-17
Job specializations:
  • Software Development
    Software Engineer, Game Development / Testing, DevOps, Software Testing
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below

Who We Are

2K is headquartered in Novato, California and is a wholly owned label of Take‑Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world‑class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, Cat Daddy, Cloud Chamber, 31st Union, HB Studios, and 2K Sports Lab.

Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role‑playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®️ 2K, renowned Bio Shock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ Super Card franchises, Top Spin 2K25, as well as the critically and commercially acclaimed PGA TOUR®️ 2K.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you’re interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

What

We Need

As a Lead Software Engineer - Automation within Shared Development Services’ Automation team, you will play a critical role in accelerating game delivery across 2K’s Game studios. You will focus on the design, build, and execution of automation frameworks to enhance game quality and streamline development workflows.

By building and integrating automation software, you will be helping game developers deliver some of the most ambitious titles in the industry. You will work at crossroads of game technology and engineering excellence. You will partner with studio technologists to drive adoption of intelligent automation.

This role balances significant hands‑on technical contributions with the responsibility to mentor peers in automation technology. If you are passionate about the technical challenges of AAA game production and want to build the infrastructure that empowers thousands of creators, this role offers the opportunity to have a meaningful impact on the future of 2K. Extra points for developers who are eager to explore how LLMs can improve the science of software delivery.

What

You’ll Do
  • Automation Architecture - Design, build, integrate, and evolve novel automated gameplay testing frameworks that support multiple high‑profile game projects.
  • Workflow Acceleration - Identify developer friction points and proactively integrate automation to streamline automation and testing life cycles.
  • Cross‑Studio Collaboration - Partner with leaders in Engineering, QA, and Production at world‑class development studios to integrate shared Automation services into their unique game development environments.
  • Pipeline Optimization - Manage and optimize high‑concurrency CI/CD pipelines to ensure rapid iteration and stable build delivery for global teams.
  • Tools R&D - Research and apply LLM‑based tooling to accelerate development and automation workflows and improve testing efficiency.
What Will Make You A Great Fit
  • Software Engineering - 6+ years of experience in software engineering. Proven track record of delivering automation or tools solutions.
  • Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or large‑scale proprietary internal engines. Experience through multiple stages of the game development lifecycle preferred.
  • Language Proficiency - Expertise in at least one compiled language (e.g., C#, C++, Go, Rust, Java, etc) and one scripting language (e.g., Python, Bash, etc).
  • CI/CD Integration - Deep experience managing and…
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