More jobs:
Staff AI VFX Engineer
Job in
Culver City, Los Angeles County, California, 90232, USA
Listed on 2026-08-14
Listing for:
Workman Labs
Full Time
position Listed on 2026-08-14
Job specializations:
-
Software Development
AI Engineer (Applied/Software), Software Architect
Job Description & How to Apply Below
Adobe is hiring a Staff AI VFX Engineer for its Firefly Foundry initiative to design production-grade, AI-driven VFX pipelines a02 cc a2— integrating custom diffusion and video models into compositing, look-dev, previs, and virtual production for feature films and episodic content.
$211,800 – $306,625 / yr
Location
Culver City, CA
Hybrid
Seniority
Staff
Compared with 41 other Engineering roles:
Common across similar roles Unique to this role
What you'll do
Responsibilities- Build and validate AI-driven VFX workflows, integrating Firefly Foundry's custom diffusion and video models into compositing, look-dev, previs, and virtual production Common
- Solve production challenges including temporal coherence, art-directability, lighting matching, and fidelity
- Own integration surfaces across Nuke, Houdini, Maya, After Effects, Premiere Pro, and Substance 3D
- Translate studio engagement insights into product requirements for engineering teams
- Implement multi-modal model orchestration across image, video, animation, and 3D generation
- Engage studio and VFX leadership through technical presentations and workshops
- Document repeatable playbooks, architectures, and deployment patterns
- 5–10+ years in VFX engineering, pipeline TD, or tools development with shipped film/episodic credits
- Deep production VFX workflow knowledge: compositing, 3D, rendering, look-dev, previs/postvis
- Working understanding of generative AI fundamentals: diffusion models, LoRA, Control Net, prompt engineering
- Proficiency in Python and C++, Rust, or Type Script for production-quality code
- Familiarity with VFX data standards:
OpenEXR, ACES, USD, Alembic, OpenColorIO Unique - Strong technical communication for technical and non-technical audiences
- Preferred: major feature film or high-profile episodic VFX credits Unique
- Preferred: real-time rendering (Unreal Engine, virtual production)
- Preferred: hands-on generative model fine-tuning/deployment, computer vision/image processing, and customer-facing technical experience Common
To View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
Search for further Jobs Here:
×