Sr. UI Animator/Motion Designer
Listed on 2026-07-13
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Creative Arts/Media
Computer Graphics / 3D / Animation
UI Animator / Motion Designer
Location:
Cupertino area (Hybrid).
Schedule:
Tuesday, Wednesday, Thursday in-office (non-negotiable).
We are seeking a senior UI Animator/Motion Designer to work on consumer software applications for major platforms. The ideal candidate has a solid foundation in all classic principles of animation and is a brilliant problem solver, quick study, self-starter, and excellent communicator with a passion for great design and the ability to achieve it.
From brainstorming through implementation, the Animator/Motion Designer will lead project workflows and collaborate with members of the Product & Design team, as well as engineering, marketing, and QA groups.
Compensation & Schedule- Location:
Culver City, CA or Cupertino, CA (Hybrid
Schedule:
Tuesday-Wednesday-Thursday onsite, Monday & Friday remote). - Duration: 12 months.
- Max Pay Rate:
Culver City: $81.00/hour, Cupertino: $91.00/hour. - Pay
Terms:
W2, weekly pay, benefits, 401k with match.
- Experience:
4–10 years of dedicated experience in UI/interactive motion design (7–10 years preferred, exceptionally talented candidates with a minimum of 4 years will be considered). - Portfolio Requirement: A portfolio showcasing comprehensive shipped UI/interactive motion work is strictly required. Traditional motion graphics portfolios without clear user-interaction examples will not be considered.
- Software Expertise:
Expert in After Effects; fluent in prototyping tools (Principle, Figma, etc.). - Workflow Comfort:
Comfortable with modern “vibe coding” workflows and utilizing AI/scripting tools for quick prototyping. - Collaboration & Shipping:
Proven track record collaborating directly with engineers to ship production motion, not just concept work. - Platform Guidelines:
Strong grasp of platform motion guidelines (iOS highly preferred, Android, Web) and core animation principles. - Project Management & Leadership:
Excellent project management instincts, able to set and hit deadlines across multiple concurrent projects while delegating smaller tasks. - Background screening required.
- Design and animate UI motion for new features, screens, and complex interactions across client applications.
- Lead specific app projects and guide a small collaborative team of designers and engineers to build cohesive motion stories.
- Partner with product designers to translate static concepts into interactive, animated prototypes to validate on-device feel before engineering investment.
- Work directly with software engineers to hand off precise motion specs and ensure animations ship exactly as intended.
- Build and maintain a comprehensive motion design system/library for consistency across the product ecosystem.
- Balance creative polish and high-end visual storytelling with technical constraints (performance, platform guidelines, device capabilities).
- Communicate clearly with cross-functional teams on scope, timelines, and technical trade-offs.
- 3D Animation/Design experience.
- Basic coding or scripting knowledge to assist in building high‑fidelity prototypes.
- Experience designing motion systems for complex interactive environments, such as video games.
Aquent is an equal-opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, and other legally protected characteristics.
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